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Modding Database

Up to date with Steam · checked 25s ago· Viewing build 6745 (Oct 02 2026)

CAI_NPC_TrooperVData

classclient: CAI_NPC_TrooperVData →

size 0x1548 (5448 bytes) · 30 own fields · last changed in build 6722

1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CAI_NPC_TrooperVData", "m_sModelName": "", "m_hFootstepSounds": "", "m_vecNavLinkMovementNames": [ ], "m_flAimConeAngle": 6.000000, "m_nMaxHealth": 100, "m_vecIntrinsicModifiers": [ ], "m_vecIntrinsicModifiersByName": [ ], "m_statusEffectMap": { }, "m_vecAttachments": [ ], "m_bTakesDamage": true, "m_strDamagedEffect": "", "m_nRagdollHealth": 0, "m_flImpactEnergyScale": 1.000000, "m_bAllowNonZUpMovement": false, "m_vecObstacleNavLinks": [ ], "m_bUseDynamicCollisionHull": false, "m_bRequestCapsuleCollision": false, "m_flCapsuleRadiusOverride": 0.000000, "m_flCapsuleHeightOverride": 0.000000, "m_vecActionDesiredShared": [ ], "m_sPlayerKilledNpcSound": "", "m_sDefaultMovementSettings": "", "m_mappedMovementSettings": [ ], "m_bEnableCodeDrivenAnimgraphMovement": false, "m_bEnableAnimgraphTagDrivenStrafing": true, "m_flMassOverride": -1.000000, "m_mapBoundAbilities": { }, "m_bSpawnOnGround": false, "m_flSightRangePlayers": 0.000000, "m_flSightRangeNPCs": 0.000000, "m_MeleeAnimName": "", "m_flMeleeAttemptRange": 80.000000, "m_flMeleeHitRange": 80.000000, "m_flWalkSpeed": 300.000000, "m_flRunSpeed": 300.000000, "m_flStrafeSpeed": 100.000000, "m_flTurnRate": 180.000000, "m_flAcceleration": 200.000000, "m_flStepHeight": 36.000000, "m_flJumpAnticipationTime": 0.600000, "m_flJumpUpBaseCostSeconds": 2.000000, "m_FlightMotion": { "m_flFlightSpeed": 300.000000, "m_flSquiggleMotionScale": 1.000000, "m_flSquiggleMotionAmplitude": [ 25.000000, 80.000000 ], "m_flSquiggleMotionRandomizeInterval": [ 0.500000, 1.000000 ] }, "m_flSquadDistance": 40.000000, "m_sAnimGraphIdentifier": "", "m_MovementBlockedClips": [ ], "m_HitReactClips": [ ], "m_BeamStartSound": "", "m_BeamStopSound": "", "m_BeamPointStartLoopSound": "", "m_BeamPointEndLoopSound": "", "m_BeamPointClosestLoopSound": "", "m_strAmbientLoopSound": "", "m_DeathSound": "", "m_strLastHitSound": "", "m_flLastHitSoundWindowTime": 1.000000, "m_MeleeHitSound": "", "m_strMeleeAttackSound": "", "m_sAmberModelName": "", "m_sSapphireModelName": "", "m_bUseTeamRelativeMaterialGroups": true, "m_sDefaultMaterialGroupName": "", "m_sEnemyMaterialGroupName": "", "m_sTeam1MaterialGroupName": "", "m_sTeam2MaterialGroupName": "", "m_MeleeSwingParticle": "", "m_MeleeActivateParticle": "", "m_flModelScale": 1.000000, "m_DeathParticle": "", "m_JumpParticle": "", "m_flOutlineRange": 2000.000000, "m_flOutlineWidth": 4.000000, "m_bOutlineThroughWalls": false, "m_bOutlineWhenVisible": false, "m_bSuppressOtherOutlinesWhenVisible": false, "m_flMaxHealthBarDrawDistance": 0.000000, "m_HealthBarParticle": "", "m_sLocUnitName": "", "m_sHealthBarAttachment": "", "m_HealthBarColorFriend": [ 0, 0, 0, 0 ], "m_HealthBarColorEnemy": [ 0, 0, 0, 0 ], "m_HealthBarColorTeam1": [ 0, 0, 0, 0 ], "m_HealthBarColorTeam2": [ 0, 0, 0, 0 ], "m_HealthBarColorTeamNeutral": [ 0, 0, 0, 0 ], "m_strCustomUnitIcon": "", "m_bTrackOutOfCombatStatus": false, "m_NpcOutOfCombatModifier": { }, "m_NpcInCombatModifier": { }, "m_flMeleeTargetRadius": 0.000000, "m_bSpawnBreakablesOnDeath": false, "m_flBreakableForceScale": 1.000000, "m_flPhysicsImpulseMultiplier": 1.000000, "m_flBeamWeaponWidth": 1.000000, "m_flBeamTurnRate": 90.000000, "m_BeamWeaponParticle": "", "m_mapWeaponInfos": { }, "m_bDamageBreakableWithMelee": false, "m_nSquadPriority": 0, "m_TrooperType": "TROOPER_NORMAL", "m_flNearDeathDuration": 0.000000, "m_flFlySpeed": 0.000000, "m_flFlyHeight": 0.000000, "m_flMeleeDamage": 0.000000, "m_flMeleeDuration": 0.000000, "m_flMeleeHitTime": 0.000000, "m_flMeleeChargeRange": 0.000000, "m_flDPSPctGrowthPerMinute": 0.000000, "m_BossWeaponName": "", "m_VSPlayer": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_VSTrooper": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_VSGuardian": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_VSWalker": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_VSWatcher": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_VSShrine": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_VSPatron": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_VSPatronPhase2": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_BossAttackParticle": "", "m_LastHitParticle": "", "m_TargetingLaserParticle": "", "m_TargetingEyeFlashParticle": "", "m_sZiplineContainerBreakFromDamageParticle": "", "m_sZiplineContainerBreakFromLandingParticle": "", "m_MedicHealActiveParticle": "", "m_HeadHealthChangeAmberParticle": "", "m_HeadHealthChangeSapphireParticle": "", "m_sPlayerLastHitSound": "", "m_sZiplineContainerBreakSound": "", "m_ShrinesDownBuffModifier": { } }
Copy as
CAI_NPC_TrooperVData · 30 fields
0xC50m_TrooperTypeTrooperType_t = "TROOPER_NORMAL"
0xC54m_flNearDeathDurationfloat32 = 0
0xC58m_flFlySpeedfloat32 = 0
0xC5Cm_flFlyHeightfloat32 = 0
0xC60m_flMeleeDamagefloat32 = 0
0xC64m_flMeleeDurationfloat32 = 0
0xC68m_flMeleeHitTimefloat32 = 0
0xC6Cm_flMeleeChargeRangefloat32 = 0
0xC70m_flDPSPctGrowthPerMinutefloat32 = 0
0xC78m_BossWeaponNameCGlobalSymbol = ""
0xC80m_VSPlayerTrooperVsConfig_t = {…}
0xC94m_VSTrooperTrooperVsConfig_t = {…}
0xCA8m_VSGuardianTrooperVsConfig_t = {…}
0xCBCm_VSWalkerTrooperVsConfig_t = {…}
0xCD0m_VSWatcherTrooperVsConfig_t = {…}
0xCE4m_VSShrineTrooperVsConfig_t = {…}
0xCF8m_VSPatronTrooperVsConfig_t = {…}
0xD0Cm_VSPatronPhase2TrooperVsConfig_t = {…}
0xD20m_BossAttackParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0xE00m_LastHitParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0xEE0m_TargetingLaserParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0xFC0m_TargetingEyeFlashParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x10A0m_sZiplineContainerBreakFromDamageParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1180m_sZiplineContainerBreakFromLandingParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1260m_MedicHealActiveParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1340m_HeadHealthChangeAmberParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1420m_HeadHealthChangeSapphireParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1500m_sPlayerLastHitSoundCSoundEventName = ""
0x1510m_sZiplineContainerBreakSoundCSoundEventName = ""
0x1520m_ShrinesDownBuffModifierCEmbeddedSubclass< CCitadelModifier > = {…}
from CAI_CitadelNPCVData · 71 fields
0x2F8m_mapBoundAbilitiesCUtlOrderedMap< EAbilitySlots_t, CSubclassName > = {…}
0x320m_bSpawnOnGroundbool = false
0x324m_flSightRangePlayersfloat32 = 0
0x328m_flSightRangeNPCsfloat32 = 0
0x330m_MeleeAnimNameCGlobalSymbol = ""
0x338m_flMeleeAttemptRangefloat32 = 80
0x33Cm_flMeleeHitRangefloat32 = 80
0x340m_flWalkSpeedfloat32 = 300
0x344m_flRunSpeedfloat32 = 300
0x348m_flStrafeSpeedfloat32 = 100
0x34Cm_flTurnRatefloat32 = 180
0x350m_flAccelerationfloat32 = 200
0x354m_flStepHeightfloat32 = 36
0x358m_flJumpAnticipationTimefloat32 = 0.6
0x35Cm_flJumpUpBaseCostSecondsfloat32 = 2
0x360m_FlightMotionNPCFlightMotion_t = {…}
0x378m_flSquadDistancefloat32 = 40
0x380m_sAnimGraphIdentifierCGlobalSymbol = ""
0x388m_MovementBlockedClipsCUtlVector< NPCMovementBlockedClip_t > = []
0x3A0m_HitReactClipsCUtlVector< NPCHitReactClip_t > = []
0x3B8m_BeamStartSoundCSoundEventName = ""
0x3C8m_BeamStopSoundCSoundEventName = ""
0x3D8m_BeamPointStartLoopSoundCSoundEventName = ""
0x3E8m_BeamPointEndLoopSoundCSoundEventName = ""
0x3F8m_BeamPointClosestLoopSoundCSoundEventName = ""
0x408m_strAmbientLoopSoundCSoundEventName = ""
0x418m_DeathSoundCSoundEventName = ""
0x428m_strLastHitSoundCSoundEventName = ""
0x438m_flLastHitSoundWindowTimefloat32 = 1
0x440m_MeleeHitSoundCSoundEventName = ""
0x450m_strMeleeAttackSoundCSoundEventName = ""
0x460m_sAmberModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x540m_sSapphireModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x620m_bUseTeamRelativeMaterialGroupsbool = true
0x628m_sDefaultMaterialGroupNameCModelMaterialGroupName = ""
0x630m_sEnemyMaterialGroupNameCModelMaterialGroupName = ""
0x638m_sTeam1MaterialGroupNameCModelMaterialGroupName = ""
0x640m_sTeam2MaterialGroupNameCModelMaterialGroupName = ""
0x648m_MeleeSwingParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x728m_MeleeActivateParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x808m_flModelScalefloat32 = 1
0x810m_DeathParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x8F0m_JumpParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x9D0m_flOutlineRangefloat32 = 2000
0x9D4m_flOutlineWidthfloat32 = 4
0x9D8m_bOutlineThroughWallsbool = false
0x9D9m_bOutlineWhenVisiblebool = false
0x9DAm_bSuppressOtherOutlinesWhenVisiblebool = false
0x9DCm_flMaxHealthBarDrawDistancefloat32 = 0
0x9E0m_HealthBarParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0xAC0m_sLocUnitNameCUtlString = ""
0xAC8m_sHealthBarAttachmentCUtlString = ""
0xAD0m_HealthBarColorFriendColor = [4 items]
0xAD4m_HealthBarColorEnemyColor = [4 items]
0xAD8m_HealthBarColorTeam1Color = [4 items]
0xADCm_HealthBarColorTeam2Color = [4 items]
0xAE0m_HealthBarColorTeamNeutralColor = [4 items]
0xAE8m_strCustomUnitIconCPanoramaImageName = ""
0xAF8m_bTrackOutOfCombatStatusbool = false
0xB00m_NpcOutOfCombatModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0xB10m_NpcInCombatModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0xB20m_flMeleeTargetRadiusfloat32 = 0
0xB24m_bSpawnBreakablesOnDeathbool = false
0xB28m_flBreakableForceScalefloat32 = 1
0xB2Cm_flPhysicsImpulseMultiplierfloat32 = 1
0xB30m_flBeamWeaponWidthfloat32 = 1
0xB34m_flBeamTurnRatefloat32 = 90
0xB38m_BeamWeaponParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0xC18m_mapWeaponInfosCUtlOrderedMap< CGlobalSymbol, CCitadelWeaponInfo > = {…}
0xC40m_bDamageBreakableWithMeleebool = false
0xC44m_nSquadPriorityint32 = 0
from CAI_BaseNPCVData · 26 fields
0x28m_sModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x108m_hFootstepSoundsCFootstepTableHandle = ""
0x110m_vecNavLinkMovementNamesCUtlVector< CGlobalSymbol > = []
0x128m_flAimConeAnglefloat32 = 6
0x130m_nMaxHealthint32 = 100
0x138m_vecIntrinsicModifiersCUtlVector< CEmbeddedSubclass< CCitadelModifier > > = []
0x150m_vecIntrinsicModifiersByNameCUtlVector< CSubclassName > = []
0x168m_statusEffectMapNPCStatusEffectMap_t = {…}
0x170m_vecAttachmentsCUtlVector< NPCAttachmentDesc_t > = []
0x188m_bTakesDamagebool = true
0x190m_strDamagedEffectCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x270m_nRagdollHealthint32 = 0
0x274m_flImpactEnergyScalefloat32 = 1
0x278m_bAllowNonZUpMovementbool = false
0x298m_bUseDynamicCollisionHullbool = false
0x299m_bRequestCapsuleCollisionbool = false
0x29Cm_flCapsuleRadiusOverridefloat32 = 0
0x2A0m_flCapsuleHeightOverridefloat32 = 0
0x2A8m_vecActionDesiredSharedCUtlVector< CGlobalSymbol > = []
0x2C0m_sPlayerKilledNpcSoundCSoundEventName = ""
0x2D0m_sDefaultMovementSettingsCUtlString = ""
0x2D8m_mappedMovementSettingsCUtlVector< AI_MappedMovementSettingsItem_t > = []
0x2F0m_bEnableCodeDrivenAnimgraphMovementbool = false
0x2F1m_bEnableAnimgraphTagDrivenStrafingbool = true
0x2F4m_flMassOverridefloat32 = -1

History

  1. 6722–6745changed
    • size 0x23E0 → 0x1548
    • m_TrooperType offset 0x1348 → 0xC50
    • m_flNearDeathDuration offset 0x134C → 0xC54
    • m_flFlySpeed offset 0x1350 → 0xC58
    • m_flFlyHeight offset 0x1354 → 0xC5C
    • m_flMeleeDamage offset 0x1358 → 0xC60
    • m_flMeleeDuration offset 0x135C → 0xC64
    • m_flMeleeChargeRange offset 0x1360 → 0xC6C
    • m_flDPSPctGrowthPerMinute offset 0x1408 → 0xC70
    • m_VSPlayer offset 0x1368 → 0xC80
    • m_VSTrooper offset 0x137C → 0xC94
    • m_VSGuardian offset 0x1390 → 0xCA8
    • m_VSWalker offset 0x13A4 → 0xCBC
    • m_VSWatcher offset 0x13B8 → 0xCD0
    • m_VSShrine offset 0x13CC → 0xCE4
    • m_VSPatron offset 0x13E0 → 0xCF8
    • m_VSPatronPhase2 offset 0x13F4 → 0xD0C
    • m_BossAttackParticle offset 0x1B88 → 0xD20
    • m_LastHitParticle offset 0x1C68 → 0xE00
    • m_TargetingLaserParticle offset 0x1D48 → 0xEE0
    • m_TargetingEyeFlashParticle offset 0x1E28 → 0xFC0
    • m_sZiplineContainerBreakFromDamageParticle offset 0x1F08 → 0x10A0
    • m_sZiplineContainerBreakFromLandingParticle offset 0x1FE8 → 0x1180
    • m_MedicHealActiveParticle offset 0x20C8 → 0x1260
    • m_HeadHealthChangeAmberParticle offset 0x21A8 → 0x1340
    • m_HeadHealthChangeSapphireParticle offset 0x2288 → 0x1420
    • m_sPlayerLastHitSound offset 0x2368 → 0x1500
    • m_sZiplineContainerBreakSound offset 0x2388 → 0x1510
    • m_ShrinesDownBuffModifier offset 0x23A8 → 0x1520
    • + m_flMeleeHitTime float32 at 0xC68
    • + m_BossWeaponName CGlobalSymbol at 0xC78
    • − m_flHealthBarOffsetDucking
    • − m_bBossWeaponEnabled
    • − m_BossWeapon
    • − m_sCelebrationSound
    • − m_NearDeathModifier
    • − m_NpcOutOfCombatRegenModifier
  2. 6696–6701first dumped