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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6698 (Sep 17 2026), not the latest

CAbility_Fencer_Lunge

classclient: CAbility_Fencer_Lunge →

size 0x1D08 (7432 bytes) · 17 own fields · last changed in build 6722 · 24 fields have Deadworks members

CEntityInstance › CBaseEntity › CCitadelBaseAbility › CAbility_Fencer_Lunge
11 metadata entries
MNetworkVarNames
"uint8 m_nCurrentLungeState"
MNetworkVarNames
"GameTime_t m_flStateStartTime"
MNetworkVarNames
"Vector m_vDashStartPos"
MNetworkVarNames
"Vector m_vDashDirection"
MNetworkVarNames
"Vector m_vLookDirection"
MNetworkVarNames
"Vector m_vStrikeDirection"
MNetworkVarNames
"bool m_bStartedInAir"
MNetworkVarNames
"uint8 m_iRemainingCasts"
MNetworkVarNames
"GameTime_t m_RecastEndTime"
MNetworkVarNames
"uint8 m_eLungeDirection"
MNetworkVarNames
"int m_nPowerLevel"
Copy as
CAbility_Fencer_Lunge · 17 fields
0xF74m_nCurrentLungeStateuint8networked
0xF78m_flStateStartTimeGameTime_tnetworked
0xF7Cm_vDashStartPosVectornetworked
0xF88m_vDashDirectionVectornetworked
0xF94m_vLookDirectionVectornetworked
0xFA0m_vStrikeDirectionVectornetworked
0xFACm_bStartedInAirboolnetworked
0xFADm_iRemainingCastsuint8networked
0xFB0m_RecastEndTimeGameTime_tnetworked
0xFB4m_eLungeDirectionuint8networked
0xFB8m_flHeldTimefloat32
0xFC0m_vecHitEnemiesCUtlVector< CHandle< CBaseEntity > >
0xFD8m_vLastPositionVector
0xFE4m_flStuckTimeGameTime_t
0xFECm_nGlintParticleIndexParticleIndex_t
0x1274m_flLastOuterCircleProgressfloat32
0x1280m_nPowerLevelint32networked
from CCitadelBaseAbility · 34 fields
0x578m_vecIntrinsicModifiersCUtlVector< CModifierHandleTyped< CCitadelModifier > >
0x590m_pCastDelayAutoModifierCModifierHandleTyped< CCitadelModifier >
0x5A8m_pChannelAutoModifierCModifierHandleTyped< CCitadelModifier >
0x5C0m_strUsedCastGraphParamCGlobalSymbol
0x5C8m_nCastParamNeedsResetTickint32
0x5D0m_bIsCoolingDownInternalbool
0x5D4m_flCancelMashProtectionEndTimeGameTime_t
0x5D8m_flCancelLockoutEndTimeGameTime_t
0x5F8m_bChanneling.IsChannelingboolnetworked
0x5F9m_bInCastDelayboolnetworked
0x5FAm_bShouldBeExecutedboolnetworked
0x5FBm_bCanBeUpgraded.CanBeUpgradedboolnetworked
0x600m_eStolenInSlotCitadelStolenAbilitySlot_tnetworked
0x610m_nUpgradeInfo.UpgradeBitsCitadelAbilityUpgradeInfoPacked_tnetworked
0x614m_iBucketIDEAbilityBucketTypenetworked
0x618m_bToggleState.ToggleStateboolnetworked
0x61Cm_flCooldownStart.CooldownStartGameTime_tnetworked
0x620m_flCooldownEnd.CooldownEndGameTime_tnetworked
0x624m_flCastCompletedTimeGameTime_tnetworked
0x628m_flChannelStartTimeGameTime_tnetworked
0x62Cm_flCastDelayStartTimeGameTime_tnetworked
0x630m_eAbilitySlot.AbilitySlotEAbilitySlots_tnetworked
0x634m_flPostCastDelayEndTimeGameTime_tnetworked
0x638m_iRemainingCharges.RemainingChargesint32networked
0x63Cm_flChargeRechargeStartGameTime_tnetworked
0x640m_flChargeRechargeEndGameTime_tnetworked
0x644m_flMovementControlActiveTimeGameTime_tnetworked
0x648m_flSelectedChangedTimeGameTime_tnetworked
0x64Cm_flAltCastHoldStartTimeGameTime_tnetworked
0x650m_flAltCastDoubleTapStartTimeGameTime_tnetworked
0x654m_bCanBeImbuedboolnetworked
0x658m_vecImbuedAbilities.ImbuedAbilityIdsCNetworkUtlVectorBase< CUtlStringToken >networked
0x670m_bSelectionModeIsAltModeboolnetworked
0x674m_flPreviousEffectiveCooldownfloat32
from CBaseEntity · 79 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*networked
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2D0m_iHealth.Healthint32networked
0x2D4m_iMaxHealth.MaxHealthint32networked
0x2D8m_lifeState.LifeStateuint8networked
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamageboolnetworked
0x2E8m_nTakeDamageFlagsTakeDamageFlags_tnetworked
0x2F0m_nPlatformTypeEntityPlatformTypes_tnetworked
0x2F2m_MoveCollideMoveCollide_tnetworked
0x2F3m_MoveTypeMoveType_tnetworked
0x2F4m_nActualMoveType.MoveTypeMoveType_t
0x2F5m_nWaterTouchuint8
0x2F6m_nSlimeTouchuint8
0x2F7m_bRestoreInHierarchybool
0x2F8m_targetCUtlSymbolLarge
0x300m_hDamageFilterCHandle< CBaseFilter >
0x308m_iszDamageFilterNameCUtlSymbolLarge
0x310m_flMoveDoneTimefloat32
0x314m_nSubclassID.CreateByDesignerName()CUtlStringTokennetworked
0x320m_flAnimTimefloat32networked
0x324m_flSimulationTimefloat32networked
0x328m_flCreateTimeGameTime_tnetworked
0x32Cm_bClientSideRagdollboolnetworked
0x32Dm_ubInterpolationFrameuint8networked
0x330m_vPrevVPhysicsUpdatePosVector
0x33Cm_iTeamNum.TeamNumuint8networked
0x340m_iGlobalnameCUtlSymbolLarge
0x348m_iSentToClientsint32
0x34Cm_flSpeedfloat32networked
0x350m_sUniqueHammerIDCUtlString
0x358m_spawnflagsuint32networked
0x35Cm_nNextThinkTickGameTick_tnetworked
0x360m_nSimulationTickint32
0x368m_OnKilledCEntityIOOutput
0x380m_fFlags.Flagsuint32networked
0x384m_vecAbsVelocity.AbsVelocityVector
0x390m_vecVelocityCNetworkVelocityVectornetworked
0x3C0m_nPushEnumCountint32
0x3C8m_pCollision.CollisionCCollisionProperty*
0x3D0m_pModifierProp.ModifierPropCModifierProperty*networked
0x3D8m_hEffectEntityCHandle< CBaseEntity >networked
0x3DCm_hOwnerEntityCHandle< CBaseEntity >networked
0x3E0m_fEffectsuint32networked
0x3E4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >networked
0x3E8m_nGroundBodyIndexint32networked
0x3ECm_flFriction.Frictionfloat32networked
0x3F0m_flElasticityfloat32networked
0x3F4m_flGravityScale.GravityScalefloat32networked
0x3F8m_flTimeScalefloat32networked
0x3FCm_flWaterLevelfloat32networked
0x400m_bGravityDisabledboolnetworked
0x401m_bAnimatedEveryTickboolnetworked
0x404m_flActualGravityScalefloat32
0x408m_bGravityActuallyDisabledbool
0x409m_bDisableLowViolencebool
0x40Am_nWaterTypeuint8
0x40Cm_iEFlagsint32
0x410m_OnUser1CEntityIOOutput
0x428m_OnUser2CEntityIOOutput
0x440m_OnUser3CEntityIOOutput
0x458m_OnUser4CEntityIOOutput
0x470m_iInitialTeamNumint32
0x474m_flNavIgnoreUntilTimeGameTime_tnetworked
0x478m_vecAngVelocityQAngle
0x484m_bNetworkQuantizeOriginAndAnglesbool
0x485m_bLagCompensatebool
0x488m_pBlockerCHandle< CBaseEntity >
0x48Cm_flLocalTimefloat32
0x490m_flVPhysicsUpdateLocalTimefloat32
0x498m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*networked
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x1D08 → 0x2620
    • m_nCurrentLungeState offset 0xF74 → 0x14A2, no longer networked
    • m_flStateStartTime offset 0xF78 → 0x14A4, no longer networked
    • m_vDashStartPos offset 0xF7C → 0x14A8, type Vector → VectorWS, no longer networked
    • m_vDashDirection offset 0xF88 → 0x14B4, no longer networked
    • m_vLookDirection offset 0xF94 → 0x14C0, no longer networked
    • m_vStrikeDirection offset 0xFA0 → 0x14CC, no longer networked
    • m_bStartedInAir offset 0xFAC → 0x14D8, no longer networked
    • m_iRemainingCasts offset 0xFAD → 0x14D9, no longer networked
    • m_RecastEndTime offset 0xFB0 → 0x14DC, no longer networked
    • m_eLungeDirection offset 0xFB4 → 0x14E0, no longer networked
    • m_flHeldTime offset 0xFB8 → 0x14E4
    • m_vecHitEnemies offset 0xFC0 → 0x14E8
    • m_vLastPosition offset 0xFD8 → 0x1500, type Vector → VectorWS
    • m_flStuckTime offset 0xFE4 → 0x150C
    • m_nGlintParticleIndex offset 0xFEC → 0x1514
    • m_flLastOuterCircleProgress offset 0x1274 → 0x179C
    • m_nPowerLevel offset 0x1280 → 0x17A8, no longer networked
  2. 6696–6701first dumped