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Modding Database

Up to date with Steam · checked 20s ago· Viewing build 6698 (Sep 17 2026), not the latest

CBaseNPCMaker

class

size 0x588 (1416 bytes) · 28 own fields · last changed in build 6722 · 15 fields have Deadworks members

CEntityInstance › CBaseEntity › CBaseNPCMaker
Copy as
CBaseNPCMaker · 28 fields
0x4A0m_nMaxNumNPCsint32
0x4A4m_flSpawnFrequencyfloat32
0x4A8m_flRetryFrequencyfloat32
0x4ACm_nHullCheckModeint32
0x4B0m_OnSpawnNPCCEntityOutputTemplate< CHandle< CBaseEntity > >
0x4D0m_OnSpawnedNPCDiedCEntityIOOutput
0x4E8m_OnAllSpawnedCEntityIOOutput
0x500m_OnAllSpawnedDeadCEntityIOOutput
0x518m_OnAllLiveChildrenDeadCEntityIOOutput
0x530m_nLiveChildrenint32
0x534m_nMaxLiveChildrenint32
0x538m_nMinSpawnDistanceint32
0x53Cm_nSpawnThresholdint32
0x540m_nBatchCountint32
0x544m_flRadiusfloat32
0x548m_bDisabledbool
0x549m_bSpawningbool
0x54Am_bZeroPitchAndRollbool
0x54Cm_hIgnoreEntityCHandle< CBaseEntity >
0x550m_iszIgnoreEntCUtlSymbolLarge
0x558m_iszDestinationGroupCUtlSymbolLarge
0x560m_hSpawnEntityCHandle< CNPCSpawnDestination >
0x564m_hSpawnedNPCCHandle< CAI_BaseNPC >
0x568m_nCurrentBatchCountint32
0x56Cm_nNumSpawnDestinationsint32
0x570m_nNumValidDestinationsint32
0x574m_CriterionVisibilityCBaseNPCMaker::VisibilityCriterion_t
0x578m_CriterionDistanceCBaseNPCMaker::ThreeStateDist_t
from CBaseEntity · 79 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*networked
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2D0m_iHealth.Healthint32networked
0x2D4m_iMaxHealth.MaxHealthint32networked
0x2D8m_lifeState.LifeStateuint8networked
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamageboolnetworked
0x2E8m_nTakeDamageFlagsTakeDamageFlags_tnetworked
0x2F0m_nPlatformTypeEntityPlatformTypes_tnetworked
0x2F2m_MoveCollideMoveCollide_tnetworked
0x2F3m_MoveTypeMoveType_tnetworked
0x2F4m_nActualMoveType.MoveTypeMoveType_t
0x2F5m_nWaterTouchuint8
0x2F6m_nSlimeTouchuint8
0x2F7m_bRestoreInHierarchybool
0x2F8m_targetCUtlSymbolLarge
0x300m_hDamageFilterCHandle< CBaseFilter >
0x308m_iszDamageFilterNameCUtlSymbolLarge
0x310m_flMoveDoneTimefloat32
0x314m_nSubclassID.CreateByDesignerName()CUtlStringTokennetworked
0x320m_flAnimTimefloat32networked
0x324m_flSimulationTimefloat32networked
0x328m_flCreateTimeGameTime_tnetworked
0x32Cm_bClientSideRagdollboolnetworked
0x32Dm_ubInterpolationFrameuint8networked
0x330m_vPrevVPhysicsUpdatePosVector
0x33Cm_iTeamNum.TeamNumuint8networked
0x340m_iGlobalnameCUtlSymbolLarge
0x348m_iSentToClientsint32
0x34Cm_flSpeedfloat32networked
0x350m_sUniqueHammerIDCUtlString
0x358m_spawnflagsuint32networked
0x35Cm_nNextThinkTickGameTick_tnetworked
0x360m_nSimulationTickint32
0x368m_OnKilledCEntityIOOutput
0x380m_fFlags.Flagsuint32networked
0x384m_vecAbsVelocity.AbsVelocityVector
0x390m_vecVelocityCNetworkVelocityVectornetworked
0x3C0m_nPushEnumCountint32
0x3C8m_pCollision.CollisionCCollisionProperty*
0x3D0m_pModifierProp.ModifierPropCModifierProperty*networked
0x3D8m_hEffectEntityCHandle< CBaseEntity >networked
0x3DCm_hOwnerEntityCHandle< CBaseEntity >networked
0x3E0m_fEffectsuint32networked
0x3E4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >networked
0x3E8m_nGroundBodyIndexint32networked
0x3ECm_flFriction.Frictionfloat32networked
0x3F0m_flElasticityfloat32networked
0x3F4m_flGravityScale.GravityScalefloat32networked
0x3F8m_flTimeScalefloat32networked
0x3FCm_flWaterLevelfloat32networked
0x400m_bGravityDisabledboolnetworked
0x401m_bAnimatedEveryTickboolnetworked
0x404m_flActualGravityScalefloat32
0x408m_bGravityActuallyDisabledbool
0x409m_bDisableLowViolencebool
0x40Am_nWaterTypeuint8
0x40Cm_iEFlagsint32
0x410m_OnUser1CEntityIOOutput
0x428m_OnUser2CEntityIOOutput
0x440m_OnUser3CEntityIOOutput
0x458m_OnUser4CEntityIOOutput
0x470m_iInitialTeamNumint32
0x474m_flNavIgnoreUntilTimeGameTime_tnetworked
0x478m_vecAngVelocityQAngle
0x484m_bNetworkQuantizeOriginAndAnglesbool
0x485m_bLagCompensatebool
0x488m_pBlockerCHandle< CBaseEntity >
0x48Cm_flLocalTimefloat32
0x490m_flVPhysicsUpdateLocalTimefloat32
0x498m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*networked
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x588 → 0x590
    • m_nMaxNumNPCs offset 0x4A0 → 0x4B0
    • m_flSpawnFrequency offset 0x4A4 → 0x4B4
    • m_flRetryFrequency offset 0x4A8 → 0x4B8
    • m_nHullCheckMode offset 0x4AC → 0x4BC
    • m_OnSpawnNPC offset 0x4B0 → 0x4C0
    • m_OnSpawnedNPCDied offset 0x4D0 → 0x4E0
    • m_OnAllSpawned offset 0x4E8 → 0x4F8
    • m_OnAllSpawnedDead offset 0x500 → 0x510
    • m_OnAllLiveChildrenDead offset 0x518 → 0x528
    • m_nLiveChildren offset 0x530 → 0x540
    • m_nMaxLiveChildren offset 0x534 → 0x544
    • m_nMinSpawnDistance offset 0x538 → 0x548
    • m_nSpawnThreshold offset 0x53C → 0x54C
    • m_nBatchCount offset 0x540 → 0x550
    • m_flRadius offset 0x544 → 0x554
    • m_bDisabled offset 0x548 → 0x558
    • m_bSpawning offset 0x549 → 0x559
    • m_bZeroPitchAndRoll offset 0x54A → 0x55A
    • m_hIgnoreEntity offset 0x54C → 0x55C
    • m_iszIgnoreEnt offset 0x550 → 0x560
    • m_iszDestinationGroup offset 0x558 → 0x568
    • m_hSpawnEntity offset 0x560 → 0x570
    • m_hSpawnedNPC offset 0x564 → 0x574
    • m_nCurrentBatchCount offset 0x568 → 0x578
    • m_CriterionVisibility offset 0x574 → 0x57C
    • m_CriterionDistance offset 0x578 → 0x580
    • − m_nNumSpawnDestinations
    • − m_nNumValidDestinations
  2. 6696–6701first dumped