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Modding Database

Up to date with Steam · checked 13s ago· Viewing build 6730 (Oct 01 2026), not the latest

CCitadelPlayer_MovementServices

classclient: CCitadelPlayer_MovementServices →

size 0x320 (800 bytes) · 17 own fields · last changed in build 6722

Copy as
CCitadelPlayer_MovementServices · 17 fields
0x290m_vPositionDeltaVelocityCNetworkVelocityVector
0x2C0m_bToggleDuckActivebool
0x2C1m_bDuckedbool
0x2C2m_bInPortalEnvironmentbool
0x2C4m_vecPogoVelocityVector
0x2D0m_flSkyclipVelocityZfloat32
0x2D4m_vecSupportVectorWS
0x2E0m_bCollidingbool
0x2E1m_bLandedOnGroundbool
0x2E2m_bHasFreeCursorbool
0x2E4m_flPawnTurnSpringSpeedfloat32
0x2E8m_flAG2TurnSpeedfloat32
0x2ECm_flAG2TurnSpeedSpringSpeedfloat32
0x2F0m_flInputDirectionCommitmentfloat32
0x2F4m_nSuccessiveDirChangesint8
0x2F8m_flLastDirChangeGameTime_t
0x2FCm_vLastWishDirVector2D
from CPlayer_MovementServices_Humanoid · 7 fields
0x258m_flStepSoundTimefloat32
0x25Cm_flFallVelocityfloat32
0x260m_groundNormalVector
0x26Cm_flSurfaceFrictionfloat32
0x270m_surfacePropsCUtlStringToken
0x280m_nStepsideint32
0x284m_vecSmoothedVelocityVector
from CPlayer_MovementServices · 18 fields
0x48m_nImpulseint32
0x50m_nButtonsCInButtonState
0x70m_nQueuedButtonDownMaskuint64
0x78m_nQueuedButtonChangeMaskuint64
0x80m_nButtonDoublePresseduint64
0x88m_pButtonPressedCmdNumberuint32[64]
0x188m_nLastCommandNumberProcesseduint32
0x190m_nToggleButtonDownMaskuint64
0x1A0m_flCmdForwardMovefloat32
0x1A4m_flCmdLeftMovefloat32
0x1A8m_flCmdUpMovefloat32
0x1ACm_flMaxspeedfloat32
0x1B0m_arrForceSubtickMoveWhenfloat32[4]
0x1C0m_flForwardMovefloat32
0x1C4m_flLeftMovefloat32
0x1C8m_flUpMovefloat32
0x1CCm_vecLastMovementImpulsesVector
0x240m_vecOldViewAnglesQAngle
from CPlayerPawnComponent · 2 fields
0x8__m_pChainEntityCNetworkVarChainer
0x30m_pComponentGraphControllerCAnimGraphControllerPtr

History

  1. 6722–6745changed
    • size 0x2F8 → 0x320
    • m_vPositionDeltaVelocity offset 0x278 → 0x290, no longer networked
    • m_bToggleDuckActive offset 0x2A8 → 0x2C0, no longer networked
    • m_bDucked offset 0x2A9 → 0x2C1, no longer networked
    • m_bInPortalEnvironment offset 0x2AA → 0x2C2, no longer networked
    • m_vecPogoVelocity offset 0x2AC → 0x2C4
    • m_vecSupport offset 0x2B8 → 0x2D4, type Vector → VectorWS
    • m_bColliding offset 0x2C4 → 0x2E0
    • m_bLandedOnGround offset 0x2C5 → 0x2E1
    • m_bHasFreeCursor offset 0x2C6 → 0x2E2
    • m_flInputDirectionCommitment offset 0x2CC → 0x2F0
    • m_nSuccessiveDirChanges offset 0x2D0 → 0x2F4
    • m_flLastDirChange offset 0x2D4 → 0x2F8
    • m_vLastWishDir offset 0x2D8 → 0x2FC
    • + m_flSkyclipVelocityZ float32 at 0x2D0
    • + m_flPawnTurnSpringSpeed float32 at 0x2E4
    • + m_flAG2TurnSpeed float32 at 0x2E8
    • + m_flAG2TurnSpeedSpringSpeed float32 at 0x2EC
    • − m_flTurnSpringSpeed
  2. 6696–6701first dumped