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Modding Database

Up to date with Steam · checked 19s ago· Viewing build 6698 (Sep 17 2026), not the latest

CCitadelTeam

classclient: C_CitadelTeam →

size 0x610 (1552 bytes) · 11 own fields · last changed in build 6722 · 15 fields have Deadworks members

CEntityInstance › CBaseEntity › CTeam › CCitadelTeam
11 metadata entries
MNetworkVarNames
"float32 m_flBaseObjectiveHealth"
MNetworkVarNames
"int m_vecBaseLocationX"
MNetworkVarNames
"int m_vecBaseLocationY"
MNetworkVarNames
"bool m_bHasValidBaseLocation"
MNetworkVarNames
"int m_nBossesAlive"
MNetworkVarNames
"int m_nBossesMax"
MNetworkVarNames
"EFlexSlotTypes_t m_nFlexSlotsUnlocked"
MNetworkVarNames
"int m_nBaseGuardianLanesCleared"
MNetworkVarNames
"STeamFOWEntity m_vecFOWEntities"
MNetworkVarNames
"int m_nStreetBrawlScore"
MNetworkVarNames
"int m_nStreetBrawlScoreLastRound"
Copy as
CCitadelTeam · 11 fields
0x564m_flBaseObjectiveHealthfloat32networked
0x568m_vecBaseLocationXint32networked
0x56Cm_vecBaseLocationYint32networked
0x570m_bHasValidBaseLocationboolnetworked
0x590m_nBossesAliveint32networked
0x594m_nBossesMaxint32networked
0x598m_nFlexSlotsUnlockedEFlexSlotTypes_tnetworked
0x59Cm_nBaseGuardianLanesClearedint32networked
0x5A0m_vecFOWEntitiesCUtlVectorEmbeddedNetworkVar< STeamFOWEntity >networked
0x608m_nStreetBrawlScoreint32networked
0x60Cm_nStreetBrawlScoreLastRoundint32networked
from CTeam · 4 fields
0x4A0m_aPlayerControllersCNetworkUtlVectorBase< CHandle< CBasePlayerController > >networked
0x4B8m_aPlayersCNetworkUtlVectorBase< CHandle< CBasePlayerPawn > >networked
0x4D0m_iScoreint32networked
0x4D4m_szTeamnamechar[129]networked
from CBaseEntity · 79 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*networked
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2D0m_iHealth.Healthint32networked
0x2D4m_iMaxHealth.MaxHealthint32networked
0x2D8m_lifeState.LifeStateuint8networked
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamageboolnetworked
0x2E8m_nTakeDamageFlagsTakeDamageFlags_tnetworked
0x2F0m_nPlatformTypeEntityPlatformTypes_tnetworked
0x2F2m_MoveCollideMoveCollide_tnetworked
0x2F3m_MoveTypeMoveType_tnetworked
0x2F4m_nActualMoveType.MoveTypeMoveType_t
0x2F5m_nWaterTouchuint8
0x2F6m_nSlimeTouchuint8
0x2F7m_bRestoreInHierarchybool
0x2F8m_targetCUtlSymbolLarge
0x300m_hDamageFilterCHandle< CBaseFilter >
0x308m_iszDamageFilterNameCUtlSymbolLarge
0x310m_flMoveDoneTimefloat32
0x314m_nSubclassID.CreateByDesignerName()CUtlStringTokennetworked
0x320m_flAnimTimefloat32networked
0x324m_flSimulationTimefloat32networked
0x328m_flCreateTimeGameTime_tnetworked
0x32Cm_bClientSideRagdollboolnetworked
0x32Dm_ubInterpolationFrameuint8networked
0x330m_vPrevVPhysicsUpdatePosVector
0x33Cm_iTeamNum.TeamNumuint8networked
0x340m_iGlobalnameCUtlSymbolLarge
0x348m_iSentToClientsint32
0x34Cm_flSpeedfloat32networked
0x350m_sUniqueHammerIDCUtlString
0x358m_spawnflagsuint32networked
0x35Cm_nNextThinkTickGameTick_tnetworked
0x360m_nSimulationTickint32
0x368m_OnKilledCEntityIOOutput
0x380m_fFlags.Flagsuint32networked
0x384m_vecAbsVelocity.AbsVelocityVector
0x390m_vecVelocityCNetworkVelocityVectornetworked
0x3C0m_nPushEnumCountint32
0x3C8m_pCollision.CollisionCCollisionProperty*
0x3D0m_pModifierProp.ModifierPropCModifierProperty*networked
0x3D8m_hEffectEntityCHandle< CBaseEntity >networked
0x3DCm_hOwnerEntityCHandle< CBaseEntity >networked
0x3E0m_fEffectsuint32networked
0x3E4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >networked
0x3E8m_nGroundBodyIndexint32networked
0x3ECm_flFriction.Frictionfloat32networked
0x3F0m_flElasticityfloat32networked
0x3F4m_flGravityScale.GravityScalefloat32networked
0x3F8m_flTimeScalefloat32networked
0x3FCm_flWaterLevelfloat32networked
0x400m_bGravityDisabledboolnetworked
0x401m_bAnimatedEveryTickboolnetworked
0x404m_flActualGravityScalefloat32
0x408m_bGravityActuallyDisabledbool
0x409m_bDisableLowViolencebool
0x40Am_nWaterTypeuint8
0x40Cm_iEFlagsint32
0x410m_OnUser1CEntityIOOutput
0x428m_OnUser2CEntityIOOutput
0x440m_OnUser3CEntityIOOutput
0x458m_OnUser4CEntityIOOutput
0x470m_iInitialTeamNumint32
0x474m_flNavIgnoreUntilTimeGameTime_tnetworked
0x478m_vecAngVelocityQAngle
0x484m_bNetworkQuantizeOriginAndAnglesbool
0x485m_bLagCompensatebool
0x488m_pBlockerCHandle< CBaseEntity >
0x48Cm_flLocalTimefloat32
0x490m_flVPhysicsUpdateLocalTimefloat32
0x498m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*networked
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x610 → 0x620
    • m_flBaseObjectiveHealth offset 0x564 → 0x574, no longer networked
    • m_vecBaseLocationX offset 0x568 → 0x578, no longer networked
    • m_vecBaseLocationY offset 0x56C → 0x57C, no longer networked
    • m_bHasValidBaseLocation offset 0x570 → 0x580, no longer networked
    • m_nBossesAlive offset 0x590 → 0x5A0, no longer networked
    • m_nBossesMax offset 0x594 → 0x5A4, no longer networked
    • m_nFlexSlotsUnlocked offset 0x598 → 0x5A8, no longer networked
    • m_nBaseGuardianLanesCleared offset 0x59C → 0x5AC, no longer networked
    • m_vecFOWEntities offset 0x5A0 → 0x5B0, no longer networked
    • m_nStreetBrawlScore offset 0x608 → 0x618, no longer networked
    • m_nStreetBrawlScoreLastRound offset 0x60C → 0x61C, no longer networked
  2. 6696–6701first dumped