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Modding Database

Up to date with Steam · checked 3s ago· Viewing build 6745 (Oct 02 2026)

CCitadel_Ability_Jump

classclient: CCitadel_Ability_Jump →

size 0x1988 (6536 bytes) · 30 own fields · last changed in build 6722 · Deadworks wraps it as CCitadel_Ability_Jump · 28 fields have Deadworks members

CEntityInstance › CBaseEntity › CCitadelBaseAbility › CCitadel_Ability_Jump
1 metadata entry
MAbilityDynamicValuesSuppressCacheWhileActive
Copy as
CCitadel_Ability_Jump · 30 fields
0x14A0m_flLastTimeOnZipLineGameTime_t
0x14A4m_flLastOnGroundTimeGameTime_t
0x14A8m_flPhaseStartTimeGameTime_t
0x14ACm_flJumpTimeGameTime_t
0x14B0m_flWallJumpFatigueStartTimeGameTime_t
0x14B4m_flLastThinkTimeGameTime_t
0x14B8m_vCurrentWallNormalVector
0x14C4m_vLastWallCollidedWithNormalVector
0x14D0m_vLastValidWallJumpNormalVector
0x14DCm_vLastValidWallJumpNormal_PlayerPositionVectorWS
0x14E8m_flLastWallJumpTimeGameTime_t
0x14ECm_vWallJumpFacingDirVector
0x14F8m_eWallJumpFacingEWallJumpFacing
0x14FCm_flLastWallJumpFatigueStrengthfloat32
0x1500m_LastJumpTypeEJumpType_t
0x1501m_bShouldCreateAirJumpEffectsbool
0x1504m_flDoubleJumpFailTimeGameTime_t
0x1508m_eDoubleJumpFailReasonECitadelAbilityOrders
0x150Cm_vWallJumpNormalUsedVector
0x1518m_bResolvingAirJumpbool
0x1940m_flDashJumpStartTimeCCitadelAutoScaledTime
0x1958m_flDashJumpEndTimeCCitadelAutoScaledTime
0x1970m_bJumpedbool
0x1971m_bCanDashJumpbool
0x1974m_nDesiredAirJumpCount.DesiredAirJumpCountint32
0x1978m_nExecutedAirJumpCount.ExecutedAirJumpCountint32
0x197Cm_bInSlideJumpbool
0x197Dm_nConsecutiveAirJumps.ConsecutiveAirJumpsint8
0x197Em_nConsecutiveWallJumps.ConsecutiveWallJumpsint8
0x1980m_flLateralInputSuppressEndTimeGameTime_t
from CCitadelBaseAbility · 33 fields
0x590m_vecIntrinsicModifiersCUtlVector< CModifierHandleTyped< CCitadelModifier > >
0x5A8m_pCastDelayAutoModifierCModifierHandleTyped< CCitadelModifier >
0x5C0m_pChannelAutoModifierCModifierHandleTyped< CCitadelModifier >
0x5DCm_bIsCoolingDownInternalbool
0x5E0m_flCancelMashProtectionEndTimeGameTime_t
0x5E4m_flCancelLockoutEndTimeGameTime_t
0x608m_bChanneling.IsChannelingbool
0x609m_bInCastDelaybool
0x60Am_bShouldBeExecutedbool
0x60Bm_bCanBeUpgraded.CanBeUpgradedbool
0x610m_eStolenInSlotCitadelStolenAbilitySlot_t
0x620m_nUpgradeInfo.UpgradeBitsCitadelAbilityUpgradeInfoPacked_t
0x624m_bToggleState.ToggleStatebool
0x628m_flCooldownStart.CooldownStartGameTime_t
0x62Cm_flCooldownEnd.CooldownEndGameTime_t
0x630m_flCastCompletedTimeGameTime_t
0x634m_flChannelStartTimeGameTime_t
0x638m_flCastDelayStartTimeGameTime_t
0x63Cm_eAbilitySlot.AbilitySlotEAbilitySlots_t
0x640m_flPostCastDelayEndTimeGameTime_t
0x644m_iRemainingCharges.RemainingChargesint32
0x648m_flChargeRechargeStartGameTime_t
0x64Cm_flChargeRechargeEndGameTime_t
0x650m_flMovementControlActiveTimeGameTime_t
0x654m_flSelectedChangedTimeGameTime_t
0x658m_flAltCastHoldStartTimeGameTime_t
0x65Cm_flAltCastDoubleTapStartTimeGameTime_t
0x660m_bCanBeImbuedbool
0x668m_vecImbuedAbilities.ImbuedAbilityIdsCNetworkUtlVectorBase< CUtlStringToken >
0x680m_bSelectionModeIsAltModebool
0x684m_flPreviousEffectiveCooldownfloat32
0x1324m_enActiveReasonBitsEAbilityActiveReasonBits
0x1328m_flActiveWindowDeadlinesGameTime_t[8]
from CBaseEntity · 85 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x288m_thinkBASEPTR
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2B0m_pfnTouchENTITYFUNCPTR
0x2B8m_pfnUseUSEPTR
0x2C0m_pfnBlockedENTITYFUNCPTR
0x2C8m_pfnMoveDoneBASEPTR
0x2D0m_iHealth.Healthint32
0x2D4m_iMaxHealth.MaxHealthint32
0x2D8m_lifeState.LifeStateuint8
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamagebool
0x2E8m_nTakeDamageFlagsTakeDamageFlags_t
0x2F0m_nPlatformTypeEntityPlatformTypes_t
0x2F2m_MoveCollideMoveCollide_t
0x2F3m_MoveTypeMoveType_t
0x2F4m_nPreviouslySetMoveTypeMoveType_t
0x2F5m_nActualMoveType.MoveTypeMoveType_t
0x2F6m_nWaterTouchuint8
0x2F7m_nSlimeTouchuint8
0x2F8m_bRestoreInHierarchybool
0x300m_targetCUtlSymbolLarge
0x308m_hDamageFilterCHandle< CBaseFilter >
0x310m_iszDamageFilterNameCUtlSymbolLarge
0x318m_flMoveDoneTimefloat32
0x31Cm_nSubclassID.CreateByDesignerName()CUtlStringToken
0x328m_hNPCSensingHandleSensableByNPCHandle_t
0x32Cm_flAnimTimefloat32
0x330m_flSimulationTimefloat32
0x334m_flCreateTimeGameTime_t
0x338m_bClientSideRagdollbool
0x339m_ubInterpolationFrameuint8
0x33Cm_vPrevVPhysicsUpdatePosVectorWS
0x348m_iTeamNum.TeamNumuint8
0x350m_iGlobalnameCUtlSymbolLarge
0x358m_iSentToClientsint32
0x360m_sUniqueHammerIDCUtlString
0x368m_spawnflagsuint32
0x36Cm_nNextThinkTickGameTick_t
0x370m_nSimulationTickint32
0x378m_OnKilledCEntityIOOutput
0x390m_fFlags.Flagsuint32
0x394m_vecAbsVelocity.AbsVelocityVector
0x3A0m_vecVelocityCNetworkVelocityVector
0x3D0m_nPushEnumCountint32
0x3D8m_pCollision.CollisionCCollisionProperty*
0x3E0m_pModifierProp.ModifierPropCModifierProperty*
0x3E8m_hEffectEntityCHandle< CBaseEntity >
0x3ECm_hOwnerEntityCHandle< CBaseEntity >
0x3F0m_fEffectsuint32
0x3F4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >
0x3F8m_nGroundBodyIndexint32
0x3FCm_flFriction.Frictionfloat32
0x400m_flElasticityfloat32
0x404m_flGravityScale.GravityScalefloat32
0x408m_flTimeScalefloat32
0x40Cm_flWaterLevelfloat32
0x410m_bGravityDisabledbool
0x411m_bAnimatedEveryTickbool
0x414m_flActualGravityScalefloat32
0x418m_bGravityActuallyDisabledbool
0x419m_bDisableLowViolencebool
0x41Am_nWaterTypeuint8
0x41Cm_iEFlagsint32
0x420m_OnUser1CEntityIOOutput
0x438m_OnUser2CEntityIOOutput
0x450m_OnUser3CEntityIOOutput
0x468m_OnUser4CEntityIOOutput
0x480m_iInitialTeamNumint32
0x484m_flNavIgnoreUntilTimeGameTime_t
0x488m_vecAngVelocityQAngle
0x494m_bNetworkQuantizeOriginAndAnglesbool
0x495m_bLagCompensatebool
0x498m_pBlockerCHandle< CBaseEntity >
0x49Cm_flLocalTimefloat32
0x4A0m_flVPhysicsUpdateLocalTimefloat32
0x4A8m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x1330 → 0x1988
    • m_flLastTimeOnZipLine offset 0xF70 → 0x14A0
    • m_flLastOnGroundTime offset 0xF74 → 0x14A4
    • m_flPhaseStartTime offset 0xF78 → 0x14A8
    • m_flJumpTime offset 0xF7C → 0x14AC
    • m_flWallJumpFatigueStartTime offset 0xF80 → 0x14B0
    • m_flLastThinkTime offset 0xF84 → 0x14B4
    • m_vCurrentWallNormal offset 0xF88 → 0x14B8
    • m_vLastWallCollidedWithNormal offset 0xF94 → 0x14C4
    • m_vLastValidWallJumpNormal offset 0xFA0 → 0x14D0
    • m_vLastValidWallJumpNormal_PlayerPosition offset 0xFAC → 0x14DC, type Vector → VectorWS
    • m_flLastWallJumpTime offset 0xFB8 → 0x14E8
    • m_vWallJumpFacingDir offset 0xFBC → 0x14EC
    • m_eWallJumpFacing offset 0xFC8 → 0x14F8
    • m_flLastWallJumpFatigueStrength offset 0xFCC → 0x14FC
    • m_LastJumpType offset 0xFD0 → 0x1500
    • m_bShouldCreateAirJumpEffects offset 0xFD1 → 0x1501
    • m_flDoubleJumpFailTime offset 0xFD4 → 0x1504
    • m_eDoubleJumpFailReason offset 0xFD8 → 0x1508
    • m_vWallJumpNormalUsed offset 0xFDC → 0x150C
    • m_bJumped offset 0x1318 → 0x1970, no longer networked
    • m_bCanDashJump offset 0x1319 → 0x1971, no longer networked
    • m_nDesiredAirJumpCount offset 0x131C → 0x1974, no longer networked
    • m_nExecutedAirJumpCount offset 0x1320 → 0x1978, no longer networked
    • m_bInSlideJump offset 0x1324 → 0x197C, no longer networked
    • m_nConsecutiveAirJumps offset 0x1325 → 0x197D, no longer networked
    • m_nConsecutiveWallJumps offset 0x1326 → 0x197E, no longer networked
    • m_flLateralInputSuppressEndTime offset 0x1328 → 0x1980, no longer networked
    • + m_bResolvingAirJump bool at 0x1518
    • + m_flDashJumpStartTime CCitadelAutoScaledTime at 0x1940
    • + m_flDashJumpEndTime CCitadelAutoScaledTime at 0x1958
    • − m_flGroundDashJumpStartTime
    • − m_flGroundDashJumpEndTime
  2. 6696–6701first dumped