m_iTargetPosIndex offset 0xF70 → 0x14A0m_hLockOnTarget offset 0xF74 → 0x14A4m_vecCastStartPos offset 0xF78 → 0x14A8, no longer networkedm_vecDashStartPos offset 0xF84 → 0x14B4, no longer networkedm_vecDashEndPos offset 0xF90 → 0x14C0, no longer networkedm_angDashStartAng offset 0xF9C → 0x14CC, no longer networkedm_flDashStartTime offset 0xFA8 → 0x14D8, no longer networkedm_flGrappleStartTime offset 0xFAC → 0x14DC, no longer networkedm_flGrappleArriveTime offset 0xFB0 → 0x14E0, no longer networkedm_hTarget offset 0xFB4 → 0x14E4, no longer networkedm_flVelSpring offset 0xFB8 → 0x14E8m_flGrappleShotAttackTime offset 0xFBC → 0x14EC, no longer networkedm_nTicksNotMoving offset 0xFC0 → 0x14F0m_vecPrevPos offset 0xFC4 → 0x14F4m_rgTargetPos offset 0xFD0 → 0x1500, no longer networkedm_rgTargetPosTime offset 0x10C0 → 0x15F0, no longer networkedm_nGrappleTravelEffect offset 0x1110 → 0x1640