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Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6722 (Sep 29 2026), not the latest

CCitadel_Hideout_BallVData

class

size 0x4A8 (1192 bytes) · 25 own fields · last changed in build 6722

CEntitySubclassVDataBase › CCitadel_Hideout_BallVData
1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CCitadel_Hideout_BallVData", "m_flModelScale": 3.000000, "m_flBallTouchRadius": 7.000000, "m_flForceMult": 10.000000, "m_flForceMultBullet": 50.000000, "m_flMaxDistanceAway": 3000.000000, "m_flDamagePositionOffset": 32.000000, "m_strKickSoundName": "", "m_strGoalSoundName": "", "m_flMinPlayerBallTouchForce": 10.000000, "m_flMinPlayerLightMeleeForce": 20.000000, "m_flPlayerLightMeleeChipAngle": 75.000000, "m_flMinPlayerHeavyMeleeForce": 100.000000, "m_flForceMultPlayer": 2.000000, "m_flInheritPlayerSpeedMultiplier": 0.125000, "m_flVPhysicsForceMul": 0.000000, "m_ForceVSCameraPitch": { "m_spline": [ ], "m_tangents": [ ], "m_vDomainMins": [ 0.000000, 0.000000 ], "m_vDomainMaxs": [ 0.000000, 0.000000 ] }, "m_ConsecutiveJugglesVsRandomness": { "m_spline": [ ], "m_tangents": [ ], "m_vDomainMins": [ 0.000000, 0.000000 ], "m_vDomainMaxs": [ 0.000000, 0.000000 ] }, "fl_MaxExtraGravityScale": 0.500000, "m_nMinJugglesBeforeDisplay": 3, "m_BallApexParticle": "", "m_strBallApexSound": "", "m_JuggleRunEnded": "", "m_strJuggleRunEnded": "", "m_hModel": "", "m_AmbientParticle": "" }
Copy as
CCitadel_Hideout_BallVData · 25 fields
0x28m_flModelScalefloat32 = 3
0x2Cm_flBallTouchRadiusfloat32 = 7
0x30m_flForceMultfloat32 = 10
0x34m_flForceMultBulletfloat32 = 50
0x38m_flMaxDistanceAwayfloat32 = 3000
0x3Cm_flDamagePositionOffsetfloat32 = 32
0x40m_strKickSoundNameCSoundEventName = ""
0x50m_strGoalSoundNameCSoundEventName = ""
0x60m_flMinPlayerBallTouchForcefloat32 = 10
0x64m_flMinPlayerLightMeleeForcefloat32 = 20
0x68m_flPlayerLightMeleeChipAnglefloat32 = 75
0x6Cm_flMinPlayerHeavyMeleeForcefloat32 = 100
0x70m_flForceMultPlayerfloat32 = 2
0x74m_flInheritPlayerSpeedMultiplierfloat32 = 0.125
0x78m_flVPhysicsForceMulfloat32 = 0
0x80m_ForceVSCameraPitchCPiecewiseCurve = {…}
0xC0m_ConsecutiveJugglesVsRandomnessCPiecewiseCurve = {…}
0x100fl_MaxExtraGravityScalefloat32 = 0.5
0x104m_nMinJugglesBeforeDisplayint32 = 3
0x108m_BallApexParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1E8m_strBallApexSoundCSoundEventName = ""
0x1F8m_JuggleRunEndedCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x2D8m_strJuggleRunEndedCSoundEventName = ""
0x2E8m_hModelCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x3C8m_AmbientParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""

History

  1. 6722–6745changed
    • size 0x4A0 → 0x4A8
    • m_ForceVSCameraPitch offset 0x78 → 0x80
    • m_ConsecutiveJugglesVsRandomness offset 0xB8 → 0xC0
    • fl_MaxExtraGravityScale offset 0xF8 → 0x100
    • m_nMinJugglesBeforeDisplay offset 0xFC → 0x104
    • m_BallApexParticle offset 0x100 → 0x108
    • m_strBallApexSound offset 0x1E0 → 0x1E8
    • m_JuggleRunEnded offset 0x1F0 → 0x1F8
    • m_strJuggleRunEnded offset 0x2D0 → 0x2D8
    • m_hModel offset 0x2E0 → 0x2E8
    • m_AmbientParticle offset 0x3C0 → 0x3C8
    • + m_flVPhysicsForceMul float32 at 0x78
  2. 6696–6701first dumped