m_flCurrentVerticalSpeed offset 0x100 → 0x170m_bSuccess offset 0x104 → 0x174m_bSameTeam offset 0x105 → 0x175m_bPlayedApproachingWhoosh offset 0x106 → 0x176m_flInitialTravelDistance offset 0x108 → 0x178m_flStuckStartTime offset 0x10C → 0x17Cm_vLastPos offset 0x110 → 0x180, type Vector → VectorWS