m_angStunAngles offset 0xD8 → 0x148m_ePreferredKnockdownType offset 0xE4 → 0x154, type EKnockDownTypes → int32m_bForceTakePreferred offset 0xE8 → 0x158m_flGetUpAnimTime offset 0xEC → 0x15Cm_bGetUpCamSeqStarted offset 0xF0 → 0x160m_flOnGroundDuration offset 0xF4 → 0x164