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Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6722 (Sep 29 2026), not the latest

CCitadel_Modifier_StormCloud

classclient: CCitadel_Modifier_StormCloud →

size 0x7B8 (1976 bytes) · 12 own fields · last changed in build 6722

CBaseModifier › CCitadelModifier › CCitadel_Modifier_StormCloud
Copy as
CCitadel_Modifier_StormCloud · 12 fields
0x148m_flDamageIntervalfloat32
0x14Cm_bGrowingbool
0x150m_flLastDamageWaveTimeGameTime_t
0x154m_nNumPlayersKilledint32
0x158m_flNextRandomLightningStrikeGameTime_t
0x15Cm_flStartTimeGameTime_t
0x160m_flRadiusIncrementPerSecondfloat32
0x164m_vCastPositionVectorWS
0x170m_bFiredEndingSoonSoundbool
0x174m_nLastTickForLightningCenterCalcint32
0x178m_vecLightningCenterVectorWS
0x184m_nSatVolumeIndexSatVolumeIndex_t
from CCitadelModifier · 1 field
0x120m_flEffectivenessfloat32
from CBaseModifier · 27 fields
0x28m_nSerialNumberModifierSerialNumber_t
0x2Cm_flLastAppliedTimeGameTime_t
0x30m_flCreationTimeGameTime_t
0x34m_flDurationfloat32
0x38m_hCasterCHandle< CBaseEntity >
0x3Cm_hAbilityCHandle< CBaseEntity >
0x40m_hAuraProviderCModifierHandleBase
0x58m_bInAuraRangebool
0x5Am_nQueuedModifierRefreshHandleModifierQueuedRefreshHandle_t
0x5Cm_nAbilitySubclassIDCUtlStringToken
0x60m_iAttributesuint8
0x61m_iTeamuint8
0x62m_iStackCountint16
0x64m_iMaxStackCountint16
0x68m_pVecStackDecayTimesCUtlVector< GameTime_t >*
0x70m_eDestroyReasonuint8
0x71m_bDisabledbool
0x72m_bSuppressSendModifierbool
0x73m_bReadyOnClientbool
0x74m_flThinkIntervalfloat32
0x78m_flThinkIntervalStartTimeGameTime_t
0x7Cm_flAsyncThinkIntervalfloat32
0x80m_flAsyncThinkIntervalStartTimeGameTime_t
0x84m_flTimeScalefloat32
0x88m_pVecTrackedObjectsCUtlVector< IModifierTrackedObject* >*
0x90m_hModifierListHandleModifierRuntimeHandle_t
0x94m_iStringIndexint32

History

  1. 6722–6745changed
    • size 0x598 → 0x7B8
    • m_flDamageInterval offset 0xD8 → 0x148
    • m_bGrowing offset 0xDC → 0x14C
    • m_flLastDamageWaveTime offset 0xE0 → 0x150
    • m_nNumPlayersKilled offset 0xE4 → 0x154
    • m_flNextRandomLightningStrike offset 0xE8 → 0x158
    • m_flStartTime offset 0xEC → 0x15C
    • m_flRadiusIncrementPerSecond offset 0xF0 → 0x160
    • m_vCastPosition offset 0xF4 → 0x164, type Vector → VectorWS
    • m_bFiredEndingSoonSound offset 0x100 → 0x170
    • m_nLastTickForLightningCenterCalc offset 0x104 → 0x174
    • m_vecLightningCenter offset 0x108 → 0x178, type Vector → VectorWS
    • m_nSatVolumeIndex offset 0x114 → 0x184
  2. 6696–6701first dumped