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Modding Database

Up to date with Steam · checked 21s ago· Viewing build 6722 (Sep 29 2026), not the latest

CCitadel_Modifier_Tier2Boss_LaserBeam

classclient: CCitadel_Modifier_Tier2Boss_LaserBeam →

size 0xE60 (3680 bytes) · 23 own fields · last changed in build 6722

CBaseModifier › CCitadelModifier › CCitadel_Modifier_Tier2Boss_LaserBeam
Copy as
CCitadel_Modifier_Tier2Boss_LaserBeam · 23 fields
0x350m_bPreviewbool
0x354m_flYawfloat32
0x358m_iEnemyint32
0x35Cm_hCurrentEnemyCHandle< CBaseEntity >
0x360m_hLaserAttachPointAttachmentHandle_t
0x361m_hLaserAttachPoint02AttachmentHandle_t
0x362m_hLaserSearchStartPosAttachmentHandle_t
0xB08m_vStartVectorWS
0xB14m_vEndVectorWS
0xB20m_vPrevEndVectorWS
0xB2Cm_flAngleBetweenTracefloat32
0xB30m_flDamagePerTickfloat32
0xB34m_flCreepDamagePerTickfloat32
0xB38m_flNextDamageTickGameTime_t
0xB40m_vecEntitiesHitCUtlVector< CHandle< CBaseEntity > >
0xB58m_flDamageTickRatefloat32
0xB5Cm_flLastShakeTimeGameTime_t
0xB60m_bSweepRightFirstbool
0xB64m_angBeamAimQAngle
0xB70m_vecBeamTargetVectorWS
0xB7Cm_flLastBeamUpdateTimeGameTime_t
0xB98m_flTargetingTaskStartTimeGameTime_t
0xB9Cm_flTrackVelfloat32
from CCitadelModifier · 1 field
0x120m_flEffectivenessfloat32
from CBaseModifier · 27 fields
0x28m_nSerialNumberModifierSerialNumber_t
0x2Cm_flLastAppliedTimeGameTime_t
0x30m_flCreationTimeGameTime_t
0x34m_flDurationfloat32
0x38m_hCasterCHandle< CBaseEntity >
0x3Cm_hAbilityCHandle< CBaseEntity >
0x40m_hAuraProviderCModifierHandleBase
0x58m_bInAuraRangebool
0x5Am_nQueuedModifierRefreshHandleModifierQueuedRefreshHandle_t
0x5Cm_nAbilitySubclassIDCUtlStringToken
0x60m_iAttributesuint8
0x61m_iTeamuint8
0x62m_iStackCountint16
0x64m_iMaxStackCountint16
0x68m_pVecStackDecayTimesCUtlVector< GameTime_t >*
0x70m_eDestroyReasonuint8
0x71m_bDisabledbool
0x72m_bSuppressSendModifierbool
0x73m_bReadyOnClientbool
0x74m_flThinkIntervalfloat32
0x78m_flThinkIntervalStartTimeGameTime_t
0x7Cm_flAsyncThinkIntervalfloat32
0x80m_flAsyncThinkIntervalStartTimeGameTime_t
0x84m_flTimeScalefloat32
0x88m_pVecTrackedObjectsCUtlVector< IModifierTrackedObject* >*
0x90m_hModifierListHandleModifierRuntimeHandle_t
0x94m_iStringIndexint32

History

  1. 6722–6745changed
    • size 0x520 → 0xE60
    • m_bPreview offset 0x250 → 0x350
    • m_flYaw offset 0x254 → 0x354
    • m_iEnemy offset 0x258 → 0x358
    • m_hCurrentEnemy offset 0x25C → 0x35C
    • m_hLaserAttachPoint offset 0x260 → 0x360
    • m_hLaserAttachPoint02 offset 0x261 → 0x361
    • m_hLaserSearchStartPos offset 0x262 → 0x362
    • m_vStart offset 0x288 → 0xB08
    • m_vEnd offset 0x294 → 0xB14
    • m_vPrevEnd offset 0x2A0 → 0xB20
    • m_flAngleBetweenTrace offset 0x2AC → 0xB2C
    • m_flDamagePerTick offset 0x2B0 → 0xB30
    • m_flCreepDamagePerTick offset 0x2B4 → 0xB34
    • m_flNextDamageTick offset 0x2B8 → 0xB38
    • m_vecEntitiesHit offset 0x2C0 → 0xB40
    • m_flDamageTickRate offset 0x2D8 → 0xB58
    • m_flLastShakeTime offset 0x2DC → 0xB5C
    • m_bSweepRightFirst offset 0x2E0 → 0xB60
    • m_angBeamAim offset 0x2E4 → 0xB64
    • m_vecBeamTarget offset 0x2F0 → 0xB70
    • m_flLastBeamUpdateTime offset 0x2FC → 0xB7C
    • m_flTargetingTaskStartTime offset 0x318 → 0xB98
    • m_flTrackVel offset 0x31C → 0xB9C
    • − m_flSoundStartTime
  2. 6696–6701first dumped