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Modding Database

Up to date with Steam · checked 27s ago· Viewing build 6698 (Sep 17 2026), not the latest

CEnvVolumetricFogController

classclient: C_EnvVolumetricFogController →

size 0x550 (1360 bytes) · 36 own fields · last changed in build 6722 · 15 fields have Deadworks members

CEntityInstance › CBaseEntity › CEnvVolumetricFogController
36 metadata entries
MEntityAllowsPortraitWorldSpawn
MNetworkVarNames
"float m_flScattering"
MNetworkVarNames
"Color m_TintColor"
MNetworkVarNames
"float m_flAnisotropy"
MNetworkVarNames
"float m_flFadeSpeed"
MNetworkVarNames
"float m_flDrawDistance"
MNetworkVarNames
"float m_flFadeInStart"
MNetworkVarNames
"float m_flFadeInEnd"
MNetworkVarNames
"float m_flIndirectStrength"
MNetworkVarNames
"int m_nVolumeDepth"
MNetworkVarNames
"float m_fFirstVolumeSliceThickness"
MNetworkVarNames
"int m_nIndirectTextureDimX"
MNetworkVarNames
"int m_nIndirectTextureDimY"
MNetworkVarNames
"int m_nIndirectTextureDimZ"
MNetworkVarNames
"Vector m_vBoxMins"
MNetworkVarNames
"Vector m_vBoxMaxs"
MNetworkVarNames
"bool m_bActive"
MNetworkVarNames
"GameTime_t m_flStartAnisoTime"
MNetworkVarNames
"GameTime_t m_flStartScatterTime"
MNetworkVarNames
"GameTime_t m_flStartDrawDistanceTime"
MNetworkVarNames
"float m_flStartAnisotropy"
MNetworkVarNames
"float m_flStartScattering"
MNetworkVarNames
"float m_flStartDrawDistance"
MNetworkVarNames
"float m_flDefaultAnisotropy"
MNetworkVarNames
"float m_flDefaultScattering"
MNetworkVarNames
"float m_flDefaultDrawDistance"
MNetworkVarNames
"bool m_bStartDisabled"
MNetworkVarNames
"bool m_bEnableIndirect"
MNetworkVarNames
"bool m_bIsMaster"
MNetworkVarNames
"HRenderTextureStrong m_hFogIndirectTexture"
MNetworkVarNames
"int m_nForceRefreshCount"
MNetworkVarNames
"float m_fNoiseSpeed"
MNetworkVarNames
"float m_fNoiseStrength"
MNetworkVarNames
"Vector m_vNoiseScale"
MNetworkVarNames
"float m_fWindSpeed"
MNetworkVarNames
"Vector m_vWindDirection"
Copy as
CEnvVolumetricFogController · 36 fields
0x4A0m_flScatteringfloat32networked
0x4A4m_TintColorColornetworked
0x4A8m_flAnisotropyfloat32networked
0x4ACm_flFadeSpeedfloat32networked
0x4B0m_flDrawDistancefloat32networked
0x4B4m_flFadeInStartfloat32networked
0x4B8m_flFadeInEndfloat32networked
0x4BCm_flIndirectStrengthfloat32networked
0x4C0m_nVolumeDepthint32networked
0x4C4m_fFirstVolumeSliceThicknessfloat32networked
0x4C8m_nIndirectTextureDimXint32networked
0x4CCm_nIndirectTextureDimYint32networked
0x4D0m_nIndirectTextureDimZint32networked
0x4D4m_vBoxMinsVectornetworked
0x4E0m_vBoxMaxsVectornetworked
0x4ECm_bActiveboolnetworked
0x4F0m_flStartAnisoTimeGameTime_tnetworked
0x4F4m_flStartScatterTimeGameTime_tnetworked
0x4F8m_flStartDrawDistanceTimeGameTime_tnetworked
0x4FCm_flStartAnisotropyfloat32networked
0x500m_flStartScatteringfloat32networked
0x504m_flStartDrawDistancefloat32networked
0x508m_flDefaultAnisotropyfloat32networked
0x50Cm_flDefaultScatteringfloat32networked
0x510m_flDefaultDrawDistancefloat32networked
0x514m_bStartDisabledboolnetworked
0x515m_bEnableIndirectboolnetworked
0x516m_bIsMasterboolnetworked
0x518m_hFogIndirectTextureCStrongHandle< InfoForResourceTypeCTextureBase >networked
0x520m_nForceRefreshCountint32networked
0x524m_fNoiseSpeedfloat32networked
0x528m_fNoiseStrengthfloat32networked
0x52Cm_vNoiseScaleVectornetworked
0x538m_fWindSpeedfloat32networked
0x53Cm_vWindDirectionVectornetworked
0x548m_bFirstTimebool
from CBaseEntity · 79 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*networked
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2D0m_iHealth.Healthint32networked
0x2D4m_iMaxHealth.MaxHealthint32networked
0x2D8m_lifeState.LifeStateuint8networked
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamageboolnetworked
0x2E8m_nTakeDamageFlagsTakeDamageFlags_tnetworked
0x2F0m_nPlatformTypeEntityPlatformTypes_tnetworked
0x2F2m_MoveCollideMoveCollide_tnetworked
0x2F3m_MoveTypeMoveType_tnetworked
0x2F4m_nActualMoveType.MoveTypeMoveType_t
0x2F5m_nWaterTouchuint8
0x2F6m_nSlimeTouchuint8
0x2F7m_bRestoreInHierarchybool
0x2F8m_targetCUtlSymbolLarge
0x300m_hDamageFilterCHandle< CBaseFilter >
0x308m_iszDamageFilterNameCUtlSymbolLarge
0x310m_flMoveDoneTimefloat32
0x314m_nSubclassID.CreateByDesignerName()CUtlStringTokennetworked
0x320m_flAnimTimefloat32networked
0x324m_flSimulationTimefloat32networked
0x328m_flCreateTimeGameTime_tnetworked
0x32Cm_bClientSideRagdollboolnetworked
0x32Dm_ubInterpolationFrameuint8networked
0x330m_vPrevVPhysicsUpdatePosVector
0x33Cm_iTeamNum.TeamNumuint8networked
0x340m_iGlobalnameCUtlSymbolLarge
0x348m_iSentToClientsint32
0x34Cm_flSpeedfloat32networked
0x350m_sUniqueHammerIDCUtlString
0x358m_spawnflagsuint32networked
0x35Cm_nNextThinkTickGameTick_tnetworked
0x360m_nSimulationTickint32
0x368m_OnKilledCEntityIOOutput
0x380m_fFlags.Flagsuint32networked
0x384m_vecAbsVelocity.AbsVelocityVector
0x390m_vecVelocityCNetworkVelocityVectornetworked
0x3C0m_nPushEnumCountint32
0x3C8m_pCollision.CollisionCCollisionProperty*
0x3D0m_pModifierProp.ModifierPropCModifierProperty*networked
0x3D8m_hEffectEntityCHandle< CBaseEntity >networked
0x3DCm_hOwnerEntityCHandle< CBaseEntity >networked
0x3E0m_fEffectsuint32networked
0x3E4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >networked
0x3E8m_nGroundBodyIndexint32networked
0x3ECm_flFriction.Frictionfloat32networked
0x3F0m_flElasticityfloat32networked
0x3F4m_flGravityScale.GravityScalefloat32networked
0x3F8m_flTimeScalefloat32networked
0x3FCm_flWaterLevelfloat32networked
0x400m_bGravityDisabledboolnetworked
0x401m_bAnimatedEveryTickboolnetworked
0x404m_flActualGravityScalefloat32
0x408m_bGravityActuallyDisabledbool
0x409m_bDisableLowViolencebool
0x40Am_nWaterTypeuint8
0x40Cm_iEFlagsint32
0x410m_OnUser1CEntityIOOutput
0x428m_OnUser2CEntityIOOutput
0x440m_OnUser3CEntityIOOutput
0x458m_OnUser4CEntityIOOutput
0x470m_iInitialTeamNumint32
0x474m_flNavIgnoreUntilTimeGameTime_tnetworked
0x478m_vecAngVelocityQAngle
0x484m_bNetworkQuantizeOriginAndAnglesbool
0x485m_bLagCompensatebool
0x488m_pBlockerCHandle< CBaseEntity >
0x48Cm_flLocalTimefloat32
0x490m_flVPhysicsUpdateLocalTimefloat32
0x498m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*networked
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x550 → 0x560
    • m_flScattering offset 0x4A0 → 0x4B0, no longer networked
    • m_TintColor offset 0x4A4 → 0x4B4, no longer networked
    • m_flAnisotropy offset 0x4A8 → 0x4B8, no longer networked
    • m_flFadeSpeed offset 0x4AC → 0x4BC, no longer networked
    • m_flDrawDistance offset 0x4B0 → 0x4C0, no longer networked
    • m_flFadeInStart offset 0x4B4 → 0x4C4, no longer networked
    • m_flFadeInEnd offset 0x4B8 → 0x4C8, no longer networked
    • m_flIndirectStrength offset 0x4BC → 0x4CC, no longer networked
    • m_nVolumeDepth offset 0x4C0 → 0x4D0, no longer networked
    • m_fFirstVolumeSliceThickness offset 0x4C4 → 0x4D4, no longer networked
    • m_nIndirectTextureDimX offset 0x4C8 → 0x4D8, no longer networked
    • m_nIndirectTextureDimY offset 0x4CC → 0x4DC, no longer networked
    • m_nIndirectTextureDimZ offset 0x4D0 → 0x4E0, no longer networked
    • m_vBoxMins offset 0x4D4 → 0x4E4, no longer networked
    • m_vBoxMaxs offset 0x4E0 → 0x4F0, no longer networked
    • m_bActive offset 0x4EC → 0x4FC, no longer networked
    • m_flStartAnisoTime offset 0x4F0 → 0x500, no longer networked
    • m_flStartScatterTime offset 0x4F4 → 0x504, no longer networked
    • m_flStartDrawDistanceTime offset 0x4F8 → 0x508, no longer networked
    • m_flStartAnisotropy offset 0x4FC → 0x50C, no longer networked
    • m_flStartScattering offset 0x500 → 0x510, no longer networked
    • m_flStartDrawDistance offset 0x504 → 0x514, no longer networked
    • m_flDefaultAnisotropy offset 0x508 → 0x518, no longer networked
    • m_flDefaultScattering offset 0x50C → 0x51C, no longer networked
    • m_flDefaultDrawDistance offset 0x510 → 0x520, no longer networked
    • m_bStartDisabled offset 0x514 → 0x524, no longer networked
    • m_bEnableIndirect offset 0x515 → 0x525, no longer networked
    • m_bIsMaster offset 0x516 → 0x526, no longer networked
    • m_hFogIndirectTexture offset 0x518 → 0x528, no longer networked
    • m_nForceRefreshCount offset 0x520 → 0x530, no longer networked
    • m_fNoiseSpeed offset 0x524 → 0x534, no longer networked
    • m_fNoiseStrength offset 0x528 → 0x538, no longer networked
    • m_vNoiseScale offset 0x52C → 0x53C, no longer networked
    • m_fWindSpeed offset 0x538 → 0x548, no longer networked
    • m_vWindDirection offset 0x53C → 0x54C, no longer networked
    • m_bFirstTime offset 0x548 → 0x558
  2. 6696–6701first dumped