m_authoredPosition offset 0x800 → 0x8F8m_angMoveEntitySpace offset 0x804 → 0x8FCm_vecMoveDirParentSpace offset 0x810 → 0x908m_soundStart offset 0x820 → 0x918, type CUtlSymbolLarge → CGameSoundEventNamem_soundStop offset 0x828 → 0x920, type CUtlSymbolLarge → CGameSoundEventNamem_currentSound offset 0x830 → 0x928m_flBlockDamage offset 0x838 → 0x930m_flStartPosition offset 0x83C → 0x934m_OnFullyOpen offset 0x848 → 0x940m_OnFullyClosed offset 0x860 → 0x958m_bCreateMovableNavMesh offset 0x878 → 0x974m_bAllowMovableNavMeshDockingOnEntireEntity offset 0x879 → 0x975m_bCreateNavObstacle offset 0x87A → 0x976m_flSpeed float32 at 0x970