| CLightComponent · 71 fields | ||||
| 0x38 | __m_pChainEntity | CNetworkVarChainer | ||
| 0x75 | m_Color | Color | networked | |
| 0x79 | m_SecondaryColor | Color | networked | |
| 0x80 | m_flBrightness | float32 | networked | |
| 0x84 | m_flBrightnessScale | float32 | networked | |
| 0x88 | m_flBrightnessMult | float32 | networked | |
| 0x8C | m_flRange | float32 | networked | |
| 0x90 | m_flFalloff | float32 | networked | |
| 0x94 | m_flAttenuation0 | float32 | networked | |
| 0x98 | m_flAttenuation1 | float32 | networked | |
| 0x9C | m_flAttenuation2 | float32 | networked | |
| 0xA0 | m_flTheta | float32 | networked | |
| 0xA4 | m_flPhi | float32 | networked | |
| 0xA8 | m_hLightCookie | CStrongHandle< InfoForResourceTypeCTextureBase > | networked | |
| 0xB0 | m_nCascades | int32 | networked | |
| 0xB4 | m_nCastShadows | int32 | networked | |
| 0xB8 | m_nShadowWidth | int32 | networked | |
| 0xBC | m_nShadowHeight | int32 | networked | |
| 0xC0 | m_bRenderDiffuse | bool | networked | |
| 0xC4 | m_nRenderSpecular | int32 | networked | |
| 0xC8 | m_bRenderTransmissive | bool | networked | |
| 0xCC | m_flOrthoLightWidth | float32 | networked | |
| 0xD0 | m_flOrthoLightHeight | float32 | networked | |
| 0xD4 | m_nStyle | int32 | networked | |
| 0xD8 | m_Pattern | CUtlString | networked | |
| 0xE0 | m_nCascadeRenderStaticObjects | int32 | networked | |
| 0xE4 | m_flShadowCascadeCrossFade | float32 | networked | |
| 0xE8 | m_flShadowCascadeDistanceFade | float32 | networked | |
| 0xEC | m_flShadowCascadeDistance0 | float32 | networked | |
| 0xF0 | m_flShadowCascadeDistance1 | float32 | networked | |
| 0xF4 | m_flShadowCascadeDistance2 | float32 | networked | |
| 0xF8 | m_flShadowCascadeDistance3 | float32 | networked | |
| 0xFC | m_nShadowCascadeResolution0 | int32 | networked | |
| 0x100 | m_nShadowCascadeResolution1 | int32 | networked | |
| 0x104 | m_nShadowCascadeResolution2 | int32 | networked | |
| 0x108 | m_nShadowCascadeResolution3 | int32 | networked | |
| 0x10C | m_bUsesBakedShadowing | bool | networked | |
| 0x110 | m_nShadowPriority | int32 | networked | |
| 0x114 | m_nBakedShadowIndex | int32 | networked | |
| 0x118 | m_nLightPathUniqueId | int32 | networked | |
| 0x11C | m_nLightMapUniqueId | int32 | networked | |
| 0x120 | m_bRenderToCubemaps | bool | networked | |
| 0x121 | m_bAllowSSTGeneration | bool | networked | |
| 0x124 | m_nDirectLight | int32 | networked | |
| 0x128 | m_nIndirectLight | int32 | networked | |
| 0x12C | m_bDynamicBounce | bool | networked | |
| 0x130 | m_flFadeMinDist | float32 | networked | |
| 0x134 | m_flFadeMaxDist | float32 | networked | |
| 0x138 | m_flShadowFadeMinDist | float32 | networked | |
| 0x13C | m_flShadowFadeMaxDist | float32 | networked | |
| 0x140 | m_bEnabled | bool | networked | |
| 0x141 | m_bFlicker | bool | networked | |
| 0x142 | m_bPrecomputedFieldsValid | bool | networked | |
| 0x144 | m_vPrecomputedBoundsMins | Vector | networked | |
| 0x150 | m_vPrecomputedBoundsMaxs | Vector | networked | |
| 0x15C | m_vPrecomputedOBBOrigin | Vector | networked | |
| 0x168 | m_vPrecomputedOBBAngles | QAngle | networked | |
| 0x174 | m_vPrecomputedOBBExtent | Vector | networked | |
| 0x180 | m_flPrecomputedMaxRange | float32 | networked | |
| 0x184 | m_nFogLightingMode | int32 | networked | |
| 0x188 | m_flFogContributionStength | float32 | networked | |
| 0x18C | m_flNearClipPlane | float32 | networked | |
| 0x190 | m_SkyColor | Color | networked | |
| 0x194 | m_flSkyIntensity | float32 | networked | |
| 0x198 | m_SkyAmbientBounce | Color | networked | |
| 0x19C | m_bUseSecondaryColor | bool | networked | |
| 0x19D | m_bMixedShadows | bool | networked | |
| 0x1A0 | m_flLightStyleStartTime | GameTime_t | networked | |
| 0x1A4 | m_flCapsuleLength | float32 | networked | |
| 0x1A8 | m_flMinRoughness | float32 | networked | |
| 0x1B8 | m_bPvsModifyEntity | bool | ||
m_Color offset 0x75 → 0x78, no longer networkedm_SecondaryColor offset 0x79 → 0x7C, no longer networkedm_flBrightness no longer networkedm_flBrightnessScale no longer networkedm_flBrightnessMult no longer networkedm_flRange no longer networkedm_flFalloff no longer networkedm_flAttenuation0 no longer networkedm_flAttenuation1 no longer networkedm_flAttenuation2 no longer networkedm_flTheta no longer networkedm_flPhi no longer networkedm_hLightCookie no longer networkedm_nCascades no longer networkedm_nCastShadows no longer networkedm_nShadowWidth no longer networkedm_nShadowHeight no longer networkedm_bRenderDiffuse no longer networkedm_nRenderSpecular no longer networkedm_bRenderTransmissive no longer networkedm_flOrthoLightWidth no longer networkedm_flOrthoLightHeight no longer networkedm_nStyle no longer networkedm_Pattern no longer networkedm_nCascadeRenderStaticObjects no longer networkedm_flShadowCascadeCrossFade no longer networkedm_flShadowCascadeDistanceFade no longer networkedm_flShadowCascadeDistance0 no longer networkedm_flShadowCascadeDistance1 no longer networkedm_flShadowCascadeDistance2 no longer networkedm_flShadowCascadeDistance3 no longer networkedm_nShadowCascadeResolution0 no longer networkedm_nShadowCascadeResolution1 no longer networkedm_nShadowCascadeResolution2 no longer networkedm_nShadowCascadeResolution3 no longer networkedm_bUsesBakedShadowing no longer networkedm_nShadowPriority no longer networkedm_nBakedShadowIndex no longer networkedm_nLightPathUniqueId no longer networkedm_nLightMapUniqueId no longer networkedm_bRenderToCubemaps no longer networkedm_bAllowSSTGeneration no longer networkedm_nDirectLight no longer networkedm_flFadeMinDist no longer networkedm_flFadeMaxDist no longer networkedm_flShadowFadeMinDist no longer networkedm_flShadowFadeMaxDist no longer networkedm_bEnabled no longer networkedm_bFlicker no longer networkedm_bPrecomputedFieldsValid no longer networkedm_vPrecomputedBoundsMins no longer networkedm_vPrecomputedBoundsMaxs no longer networkedm_vPrecomputedOBBOrigin no longer networkedm_vPrecomputedOBBAngles no longer networkedm_vPrecomputedOBBExtent no longer networkedm_flPrecomputedMaxRange no longer networkedm_nFogLightingMode no longer networkedm_flFogContributionStength no longer networkedm_flNearClipPlane no longer networkedm_SkyColor no longer networkedm_flSkyIntensity no longer networkedm_SkyAmbientBounce no longer networkedm_bUseSecondaryColor no longer networkedm_bMixedShadows no longer networkedm_flLightStyleStartTime no longer networkedm_flCapsuleLength no longer networkedm_flMinRoughness no longer networkedm_nBounceLight int32 at 0x128m_flBounceScale float32 at 0x12Cm_nIndirectLightm_bDynamicBounce