| CNPC_Neutral_WeakpointVData · 10 fields | ||||
| 0x28 | m_flBonusDamageMult | float32 = 0.6 | ||
| 0x2C | m_flDamageOnDeath | float32 = 0 | ||
| 0x30 | m_flGoldPercent | float32 = 0.05 | ||
| 0x34 | m_flMaxHealth | float32 = 100 | ||
| 0x38 | m_flCollisionRadius | float32 = 15 | ||
| 0x3C | m_flParticleRadius | float32 = 1 | ||
| 0x40 | m_flStunDuration | float32 = 1.5 | ||
| 0x48 | m_AmbientParticle | CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = "" | ||
| 0x128 | m_DestroyParticle | CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = "" | ||
| 0x208 | m_strDestroySound | CSoundEventName = "" | ||