| CNavLinkMotor_Legacy_Transition · 8 fields | ||||
| 0x8 | m_nTransitionState | AIMotorTransitionState_t | ||
| 0xC | m_vNavLinkStartPos | VectorWS | ||
| 0x18 | m_flNavLinkFaceStartTime | GameTime_t | ||
| 0x1C | m_bTransitionAnimgraphHasTicked | bool | ||
| 0x1D | m_bIsTurning | bool | ||
| 0x1E | m_bIsFromMovement | bool | ||
| 0x20 | m_strMovementName | CGlobalSymbol | ||
| 0x28 | m_hNPC | CHandle< CAI_BaseNPC > | ||