CPhysExplosion
classsize 0x4F8 (1272 bytes) · 12 own fields · last changed in build 6722 · 15 fields have Deadworks members
History
- 6722–6745changed
- size 0x4E0 → 0x4F8
m_bExplodeOnSpawn offset 0x4A0 → 0x4B0m_flMagnitude offset 0x4A4 → 0x4B4m_flDamage offset 0x4A8 → 0x4B8m_radius offset 0x4AC → 0x4BCm_targetEntityName offset 0x4B0 → 0x4C0m_flInnerRadius offset 0x4B8 → 0x4D0m_flPushScale offset 0x4BC → 0x4D4m_bConvertToDebrisWhenPossible offset 0x4C0 → 0x4D8m_bAffectInvulnerableEnts offset 0x4C1 → 0x4D9m_OnPushedPlayer offset 0x4C8 → 0x4E0- +
m_ignoreEntityName CUtlSymbolLarge at 0x4C8 - +
m_bDisablePushClamp bool at 0x4DA
- 6696–6701first dumped