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Modding Database

Up to date with Steam · checked 8s ago· Viewing build 6701 (Sep 25 2026), not the latest

CPlayer_MovementServices

classclient: CPlayer_MovementServices →

size 0x240 (576 bytes) · 15 own fields · last changed in build 6722

CPlayerPawnComponent › CPlayer_MovementServices
3 metadata entries
MNetworkVarNames
"ButtonBitMask_t m_nToggleButtonDownMask"
MNetworkVarNames
"float32 m_flMaxspeed"
MNetworkVarNames
"float32 m_arrForceSubtickMoveWhen"
Copy as
CPlayer_MovementServices · 15 fields
0x48m_nImpulseint32
0x50m_nButtonsCInButtonState
0x70m_nQueuedButtonDownMaskuint64
0x78m_nQueuedButtonChangeMaskuint64
0x80m_nButtonDoublePresseduint64
0x88m_pButtonPressedCmdNumberuint32[64]
0x188m_nLastCommandNumberProcesseduint32
0x190m_nToggleButtonDownMaskuint64networked
0x1A0m_flMaxspeedfloat32networked
0x1A4m_arrForceSubtickMoveWhenfloat32[4]networked
0x1B4m_flForwardMovefloat32
0x1B8m_flLeftMovefloat32
0x1BCm_flUpMovefloat32
0x1C0m_vecLastMovementImpulsesVector
0x228m_vecOldViewAnglesQAngle
from CPlayerPawnComponent · 1 field
0x8__m_pChainEntityCNetworkVarChainer

History

  1. 6722–6745changed
    • size 0x240 → 0x258
    • m_nToggleButtonDownMask no longer networked
    • m_flMaxspeed offset 0x1A0 → 0x1AC, no longer networked
    • m_arrForceSubtickMoveWhen offset 0x1A4 → 0x1B0, no longer networked
    • m_flForwardMove offset 0x1B4 → 0x1C0
    • m_flLeftMove offset 0x1B8 → 0x1C4
    • m_flUpMove offset 0x1BC → 0x1C8
    • m_vecLastMovementImpulses offset 0x1C0 → 0x1CC
    • m_vecOldViewAngles offset 0x228 → 0x240
    • + m_flCmdForwardMove float32 at 0x1A0
    • + m_flCmdLeftMove float32 at 0x1A4
    • + m_flCmdUpMove float32 at 0x1A8
  2. 6696–6701first dumped