| CPlayer_WeaponServices · 5 fields | ||||
| 0x48 | m_hMyWeapons | CNetworkUtlVectorBase< CHandle< CBasePlayerWeapon > > | ||
| 0x60 | m_hActiveWeapon | CHandle< CBasePlayerWeapon > | ||
| 0x64 | m_hLastWeapon | CHandle< CBasePlayerWeapon > | ||
| 0x68 | m_iAmmo | uint16[32] | ||
| 0xA8 | m_bPreventWeaponPickup | bool | ||
| from CPlayerPawnComponent · 2 fields | ||||
| 0x8 | __m_pChainEntity | CNetworkVarChainer | ||
| 0x30 | m_pComponentGraphController | CAnimGraphControllerPtr | ||