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Modding Database

Up to date with Steam · checked 30s ago· Viewing build 6698 (Sep 17 2026), not the latest

CSceneEntityAlias_logic_choreographed_scene

class

size 0x790 (1936 bytes) · 0 own fields · last changed in build 6722 · 15 fields have Deadworks members

CEntityInstance › CBaseEntity › CPointEntity › CSceneEntity › CSceneEntityAlias_logic_choreographed_scene
Copy as
CSceneEntityAlias_logic_choreographed_scene · 0 fields
Declares no fields of its own.
from CSceneEntity · 65 fields
0x4A8m_iszSceneFileCUtlSymbolLarge
0x4B0m_iszTarget1CUtlSymbolLarge
0x4B8m_iszTarget2CUtlSymbolLarge
0x4C0m_iszTarget3CUtlSymbolLarge
0x4C8m_iszTarget4CUtlSymbolLarge
0x4D0m_iszTarget5CUtlSymbolLarge
0x4D8m_iszTarget6CUtlSymbolLarge
0x4E0m_iszTarget7CUtlSymbolLarge
0x4E8m_iszTarget8CUtlSymbolLarge
0x4F0m_hTarget1CHandle< CBaseEntity >
0x4F4m_hTarget2CHandle< CBaseEntity >
0x4F8m_hTarget3CHandle< CBaseEntity >
0x4FCm_hTarget4CHandle< CBaseEntity >
0x500m_hTarget5CHandle< CBaseEntity >
0x504m_hTarget6CHandle< CBaseEntity >
0x508m_hTarget7CHandle< CBaseEntity >
0x50Cm_hTarget8CHandle< CBaseEntity >
0x510m_hLocatorOriginCHandle< CBaseEntity >
0x518m_sTargetAttachmentCUtlSymbolLarge
0x520m_bIsPlayingBackboolnetworked
0x521m_bPausedboolnetworked
0x522m_bMultiplayerboolnetworked
0x523m_bAutogeneratedboolnetworked
0x524m_bAllRequirementsCompleteboolnetworked
0x528m_flForceClientTimefloat32networked
0x52Cm_flCurrentTimefloat32
0x530m_flFrameTimefloat32
0x534m_bCancelAtNextInterruptbool
0x538m_fPitchfloat32
0x53Cm_bAutomatedbool
0x540m_nAutomatedActionint32
0x544m_flAutomationDelayfloat32
0x548m_flAutomationTimefloat32
0x54Cm_nSpeechPriorityint32
0x550m_bPausedViaInputbool
0x551m_bPauseAtNextInterruptbool
0x552m_bWaitingForActorbool
0x553m_bWaitingForInterruptbool
0x554m_bInterruptedActorsScenesbool
0x555m_bTakeOverNPCBehaviorbool
0x556m_bBreakOnNonIdlebool
0x557m_bSceneFinishedbool
0x558m_hActorListCNetworkUtlVectorBase< CHandle< CBaseModelEntity > >networked
0x570m_hRemoveActorListCUtlVector< CHandle< CBaseEntity > >
0x5B8m_nSceneStringIndexuint16networked
0x5C0m_OnStartCEntityIOOutput
0x5D8m_OnCompletionCEntityIOOutput
0x5F0m_OnCanceledCEntityIOOutput
0x608m_OnPausedCEntityIOOutput
0x620m_OnResumedCEntityIOOutput
0x728m_hInterruptSceneCHandle< CSceneEntity >
0x72Cm_nInterruptCountint32
0x730m_bSceneMissingbool
0x731m_bInterruptedbool
0x732m_bCompletedEarlybool
0x733m_bInterruptSceneFinishedbool
0x734m_bRestoringbool
0x738m_hNotifySceneCompletionCUtlVector< CHandle< CSceneEntity > >
0x750m_hListManagersCUtlVector< CHandle< CSceneListManager > >
0x768m_iszSoundNameCUtlSymbolLarge
0x770m_iszSequenceNameCUtlSymbolLarge
0x778m_hActorCHandle< CBaseModelEntity >
0x77Cm_hActivatorCHandle< CBaseEntity >
0x780m_BusyActorint32
0x784m_iPlayerDeathBehaviorSceneOnPlayerDeath_t
from CBaseEntity · 79 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*networked
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2D0m_iHealth.Healthint32networked
0x2D4m_iMaxHealth.MaxHealthint32networked
0x2D8m_lifeState.LifeStateuint8networked
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamageboolnetworked
0x2E8m_nTakeDamageFlagsTakeDamageFlags_tnetworked
0x2F0m_nPlatformTypeEntityPlatformTypes_tnetworked
0x2F2m_MoveCollideMoveCollide_tnetworked
0x2F3m_MoveTypeMoveType_tnetworked
0x2F4m_nActualMoveType.MoveTypeMoveType_t
0x2F5m_nWaterTouchuint8
0x2F6m_nSlimeTouchuint8
0x2F7m_bRestoreInHierarchybool
0x2F8m_targetCUtlSymbolLarge
0x300m_hDamageFilterCHandle< CBaseFilter >
0x308m_iszDamageFilterNameCUtlSymbolLarge
0x310m_flMoveDoneTimefloat32
0x314m_nSubclassID.CreateByDesignerName()CUtlStringTokennetworked
0x320m_flAnimTimefloat32networked
0x324m_flSimulationTimefloat32networked
0x328m_flCreateTimeGameTime_tnetworked
0x32Cm_bClientSideRagdollboolnetworked
0x32Dm_ubInterpolationFrameuint8networked
0x330m_vPrevVPhysicsUpdatePosVector
0x33Cm_iTeamNum.TeamNumuint8networked
0x340m_iGlobalnameCUtlSymbolLarge
0x348m_iSentToClientsint32
0x34Cm_flSpeedfloat32networked
0x350m_sUniqueHammerIDCUtlString
0x358m_spawnflagsuint32networked
0x35Cm_nNextThinkTickGameTick_tnetworked
0x360m_nSimulationTickint32
0x368m_OnKilledCEntityIOOutput
0x380m_fFlags.Flagsuint32networked
0x384m_vecAbsVelocity.AbsVelocityVector
0x390m_vecVelocityCNetworkVelocityVectornetworked
0x3C0m_nPushEnumCountint32
0x3C8m_pCollision.CollisionCCollisionProperty*
0x3D0m_pModifierProp.ModifierPropCModifierProperty*networked
0x3D8m_hEffectEntityCHandle< CBaseEntity >networked
0x3DCm_hOwnerEntityCHandle< CBaseEntity >networked
0x3E0m_fEffectsuint32networked
0x3E4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >networked
0x3E8m_nGroundBodyIndexint32networked
0x3ECm_flFriction.Frictionfloat32networked
0x3F0m_flElasticityfloat32networked
0x3F4m_flGravityScale.GravityScalefloat32networked
0x3F8m_flTimeScalefloat32networked
0x3FCm_flWaterLevelfloat32networked
0x400m_bGravityDisabledboolnetworked
0x401m_bAnimatedEveryTickboolnetworked
0x404m_flActualGravityScalefloat32
0x408m_bGravityActuallyDisabledbool
0x409m_bDisableLowViolencebool
0x40Am_nWaterTypeuint8
0x40Cm_iEFlagsint32
0x410m_OnUser1CEntityIOOutput
0x428m_OnUser2CEntityIOOutput
0x440m_OnUser3CEntityIOOutput
0x458m_OnUser4CEntityIOOutput
0x470m_iInitialTeamNumint32
0x474m_flNavIgnoreUntilTimeGameTime_tnetworked
0x478m_vecAngVelocityQAngle
0x484m_bNetworkQuantizeOriginAndAnglesbool
0x485m_bLagCompensatebool
0x488m_pBlockerCHandle< CBaseEntity >
0x48Cm_flLocalTimefloat32
0x490m_flVPhysicsUpdateLocalTimefloat32
0x498m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*networked
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x790 → 0x830
  2. 6696–6701first dumped