| PathAccompanyNode_t · 9 fields | ||||
| 0x0 | m_sName | CUtlString | ||
| 0x8 | m_vInitialPosition | Vector | ||
| 0x14 | m_flRadius | float32 | ||
| 0x18 | m_flRoll | float32 | ||
| 0x20 | m_eMovementGaitOverride | MovementGaitId_t | ||
| 0x28 | m_vWorldPosition | VectorWS | ||
| 0x34 | m_vForward | Vector | ||
| 0x40 | m_vLeft | Vector | ||
| 0x4C | m_flDistToNext | float32 | ||
m_vWorldPosition offset 0x28 → 0x20m_vForward offset 0x34 → 0x2Cm_vLeft offset 0x40 → 0x38m_flDistToNext offset 0x4C → 0x44m_bOverrideGaitInCombat bool at 0x1Cm_eMinMovementGait SharedMovementGait_t at 0x1Dm_eMaxMovementGait SharedMovementGait_t at 0x1Em_eMovementGaitOverride