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Modding Database

Up to date with Steam · checked 26s ago· Viewing build 6698 (Sep 17 2026), not the latest

ability_afterburn

Afterburnability_afterburnOpen the ability page

30 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_afterburn = {
_class = "ability_afterburn"
_editor = {
folder_name = "Hero Inferno"
}
_multibase = [
]
m_iMaxLevel = 1
m_WeaponInfo = {
m_flBulletSpeed = 10000
}
m_iUpdateTime = 1678311042
m_eAbilityType = "EAbilityType_Signature"
m_bStartTrained = false
m_strAbilityImage = "file://{images}/hud/abilities/inferno_deflect.psd"
m_flBossDamageScale = 1
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strMoviePreviewPath = "file://{resources}/videos/hero_abilities/abilty_inferno_afterburn.webm"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_strSecondaryStatName = "ability_afterburn_SpiritSteal_AMP"
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_AutoIntrinsicModifiers =
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • −m_mapAbilityProperties.CritBuildup.m_subclassScaleFunctionBuildup Per Headshot
      { 3 keys }
      {
      	_class = "scale_function_single_stat"
      	_my_subclass_name = "CritBuildup_scale_function"
      	m_eSpecificStatScaleType = "EProcBuildUpRateScale"
      }
    • −m_mapAbilityProperties.BuildUpBulletPercentPerHit.m_subclassScaleFunctionBuildup Per Bullet
      { 3 keys }
      {
      	_class = "scale_function_single_stat"
      	_my_subclass_name = "BuildUpBulletPercentPerHit_scale_function"
      	m_eSpecificStatScaleType = "EProcBuildUpRateScale"
      }
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[3].m_bRequiresAbilityUpgradetrue
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/abilty_inferno_afterburn.webm
  2. 6696–6701first dumped