What it inherits is already merged in: this is the entry as the game compiled it.
ability_bookworm_dragonfire = {
_class = "ability_bookworm_dragonfire"
bDebug = false
_editor = {
folder_name = "Hero Bookworm"
}
_multibase = [
]
m_flGravity = -40
m_iMaxLevel = 1
m_WeaponInfo =
flPitchOffset = 45
m_iUpdateTime = 0
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Bookworm.Conjure.Dragon.Cast"
m_bStartTrained = false
m_flClimbHeight = 24
m_flTraceRadius = 2.3
flDamperConstant = 9
flSpringConstant = 40
m_ImpactParticle = "particles/abilities/bookworm/bookworm_dragonfire_impact.vpcf"
m_projectileInfo =
m_ProjectileModel = "models/heroes_wip/bookworm/bookworm_dragon_fullbody.vmdl"
m_flFloatDownRate = 10
m_strAbilityImage = "file://{images}/hud/abilities/bookworm/bookworm_dragon.psd"
m_strExpiredSound = "Bookworm.Conjure.Dragon.Expire"
m_flStepDownHeight = 0
flIdealSpringLength = 140
m_flBossDamageScale = 1
flForwardTraceRadius = 45
m_DragonCastParticle = "particles/abilities/bookworm/bookworm_dragonfire_cast.vpcf"
m_GroundAuraModifier =
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_flQAngleSmoothRate = 3
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
flSpawnVerticalOffset = 0
m_DragonSpawnParticle = "particles/abilities/bookworm/bookworm_dragonfire_spawn.vpcf"
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = "throw"
flForwardTraceDistance = 100
flForwardVelocityCurve =
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
flVelocityImpactOnAngle = 0.002
m_AbilityTooltipDetails =
m_flDistanceAboveGround = 0
m_flFloorRaycastForward = 30
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_flFloorRaycastDistance = 120
m_strHitConfirmationSound = "Bookworm.Conjure.Dragon.Burn.Start"
m_bShouldReflectAgainstWall = true
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_GROUND"
m_strAG2CastCompletedAction = "throw_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
flDotToChangeForwardDirectionBasedOnImpactNormal = 0.5
}
History
- 6722–6745changed
- +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 1000 m_flBulletRadius = 2.5 m_flBulletLifetime = 0 m_mapImpactEffects = { default = { } } m_flVerticalAimBias = 20 m_flBulletGravityScale = 1 m_strBulletImpactSound = "Bookworm.Conjure.Dragon.Impact" m_flBulletRadiusVsWorld = 2.5 m_strBulletLoopingSound = "Bookworm.Conjure.Dragon.Proj.Lp" m_flBulletSpeedRandomFactor = 0 m_szBulletTravelTracerParticle = "particles/abilities/bookworm/bookworm_dragonfire_projectile.vpcf" m_bAlwaysTraceWorldRadiusAgainstWorld = true m_flBulletInheritShooterVelocityScale = 0 } } - +m_sCustomStackLabel
#CurrentBonus_label - −m_WeaponInfo
{ 13 keys }
{ m_flBulletSpeed = 1000 m_flBulletRadius = 2.5 m_flBulletLifetime = 0 m_mapImpactEffects = { default = { } } m_flVerticalAimBias = 20 m_flBulletGravityScale = 1 m_strBulletImpactSound = "Bookworm.Conjure.Dragon.Impact" m_flBulletRadiusVsWorld = 2.5 m_strBulletLoopingSound = "Bookworm.Conjure.Dragon.Proj.Lp" m_flBulletSpeedRandomFactor = 0 m_szBulletTravelTracerParticle = "particles/abilities/bookworm/bookworm_dragonfire_projectile.vpcf" m_bAlwaysTraceWorldRadiusAgainstWorld = true m_flBulletInheritShooterVelocityScale = 0 }
- +m_mapWeaponInfos
- 6696–6701first dumped
