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Modding Database

Up to date with Steam · checked 1s ago· Viewing build 6730 (Oct 01 2026), not the latest

ability_bookworm_knightcharge

Rallying Chargecitadel_ability_bookworm_knightchargeOpen the ability page

61 keys · inherits from ultimate_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_bookworm_knightcharge = {
_class = "citadel_ability_bookworm_knightcharge"
_editor = {
folder_name = "Hero Bookworm"
}
m_bDebug = false
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_Style = "panorama/styles/ability_hud_elements/abilities_bookworm.vcss"
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
m_strContext = "channel"
}
]
}
m_flGravity = -1800
m_iMaxLevel = 1
m_flMaxPitch = 60
m_flMinPitch = -60
m_flJumpSpeed = 0
m_flTimescale = 1
m_strCSSClass = "detentionRounds"
m_BuffModifier = {
_class = "modifier_bookworm_knightcharge_buff"
_my_subclass_name = "buff"
m_strParticleEffect = "particles/abilities/bookworm/bookworm_speed_buff.vpcf"
m_eHudDisplayLocation = "DISPLAY_HUD_NONE"
m_eModifierDisplayLocaiton = "MODIFIER_DISPLAY_HEALTHBAR"
}
m_eAbilityType = "EAbilityType_Ultimate"
m_strCastSound = "Bookworm.Rallying.Charge.Cast.Global"
m_bStartTrained = false
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_projectileInfo = {
m_flSpeed = 2000
m_particle = "particles/abilities/bookworm/bookworm_ultimate.vpcf"
m_LoopingSound = "Bookworm.Rallying.Charge.Horse.Lp"
m_flGravityScale = 0
m_bHideWarningParticle = true
}
m_strExpireSound = "Bookworm.Rallying.Charge.Horse.Expire"
m_strAbilityImage = "file://{images}/hud/abilities/bookworm/bookworm_charge.psd"
m_strChannelSound = "Bookworm.Rallying.Charge.Cast"
m_flBossDamageScale = 1
m_flMiniHopSpeedMax = 350
m_flMiniHopSpeedMin = 300
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_FRIENDLY | CITADEL_UNIT_TARGET_TROOPER_FRIENDLY | CITADEL_UNIT_TARGET_MINION_FRIENDLY | CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY"
m_strAG2CastingAction = ""
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_REFUND_HALF_COOLDOWN_ON_CHANNEL_INTERRUPT"
m_flDestroyMapDistance = 16000
m_flGroundSnapDistance = 20
m_flNavMeshSearchRange = 1800
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_flGroundCheckDistance = -50000
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_flDestroyLeashDistance = 8000
m_flHintRecoveryStrength = 1
m_flQAngleSpringConstant = 30
m_strAG2ChannelingAction = "knights_charge"
m_cameraSequenceCastStart = {}
m_KnightChargeCastParticle = "particles/abilities/bookworm/bookworm_ultimate_cast.vpcf"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_flObstacleAvoidanceAmount = 0
m_strAG2CastCompletedAction = "knights_charge_cast"
m_worldPositionHeightCurveX =
m_worldPositionHeightCurveY =
m_cameraSequenceChannelStart = {
m_nPriority = 1
m_vecDistanceOperations = [
0{
m_flSpringTarget = 180
m_bSpringToDefault = false
m_eCameraOperation = "k_ECameraOp_Spring"
m_bValuesAreRelative = true
}
1{
m_eCameraOperation = "k_ECameraOp_Maintain"
}
]
}
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_KnightChargeChannelParticle = "particles/abilities/bookworm/bookworm_ultimate_channel_cast.vpcf"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_flNavMeshSearchForwardOffset = 800
m_strKnightChargeExplosionSound = "Bookworm.Rallying.Charge.Impact"
}

History

  1. 6722–6745changed
    • ~m_mapAbilityProperties.AllyHeight.m_strValue20m→10m−50%
    • ~m_mapAbilityProperties.KnightChargeHeight.m_strValue3.5m→6m+71.4%
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped