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Modding Database

Up to date with Steam · checked 25s ago· Viewing build 6742 (Oct 02 2026), not the latest

ability_health_swap

Soul Exchangeability_health_swapOpen the ability page

46 keys · inherits from ultimate_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_health_swap = {
_class = "ability_health_swap"
_editor = {
folder_name = "Hero Ghost"
}
_multibase = [
]
m_iMaxLevel = 1
m_iUpdateTime = 1662567486
m_BuffModifier = {
_class = "modifier_base"
_my_subclass_name = "modifier_base"
m_sLocalizationName = "modifier_health_swap_buff"
m_strParticleEffect = "particles/upgrades/overdrive_buff.vpcf"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"BonusFireRate"
1"TechResist"
2"BonusSpirit"
]
}
m_SwapModifier = {
_class = "modifier_health_swap_debuff"
m_bIsHidden = true
m_sStartSound = ""
_my_subclass_name = "modifier_health_swap_debuff"
m_sAmbientLoopingSound = ""
m_BloodExchangeParticle = "particles/abilities/ghost/ghost_blood_exchange.vpcf"
}
m_SwapParticle = ""
m_eAbilityType = "EAbilityType_Ultimate"
m_bStartTrained = false
m_HudSharedStyle = "panorama/styles/ability_hud_elements/abilities_ghost.vcss"
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_projectileInfo = {
m_flSpeed = 1200
m_flTriggerRadius = 15
m_flTrackingEndTime = 0.5
m_bHideWarningParticle = 1
}
m_PreCastModifier = {
_class = "modifier_healthswap_precast"
m_bIsHidden = true
_my_subclass_name = "modifier_healthswap_precast"
m_strParticleEffect = "particles/abilities/ghost/ghost_blood_exchange_caster.vpcf"
m_strTargetParticleEffect = "particles/abilities/ghost/ghost_blood_exchange_precast.vpcf"
m_strTargetEnemyParticleEffect = "particles/abilities/ghost/ghost_blood_exchange_precast_enemy.vpcf"
m_strTargetScreenParticleEffect = "particles/abilities/ghost/ghost_blood_exchange_tgt_screen.vpcf"
}
m_SilenceModifier = {
_class = "modifier_citadel_silenced"
m_bIsHidden = false
m_strHintText = "modifier_citadel_silenced"
_my_subclass_name = "modifier_citadel_silenced"
m_sLocalizationName = "modifier_citadel_silenced"
m_eDrawOverheadStatus = "OVERHEAD_DRAW_NEVER"
m_eHudDisplayLocation = "DISPLAY_HUD_CENTER"
m_strSmallIconCssClass = "silence_proc"
}
m_previewParticle = "particles/abilities/ghost/ghost_blood_exchange_preview.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/spectre/blood_exchange.psd"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Ghost.Blood.Exchange.Cast"
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strAG2CastingAction = "ghost_health_swap_cast"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_flTargetingConeAngle = 90
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "b_BloodExchange"
m_SilenceExplodeParticle = "particles/abilities/ghost/ghost_blood_bomb_explode.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strAG2ChannelingAction = ""
m_strHitConfirmationSound = "Ghost.Blood.Exchange.Cast.Victim"
m_eAbilitySpectatePriority = "CITADELTV_ABILITY_SPECTATE_PRIORITY_HIGH"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAG2CastCompletedAction = ""
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/ghost_blood_exchange.webm
  2. 6696–6701first dumped