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Modding Database

Up to date with Steam · checked 10s ago· Viewing build 6745 (Oct 02 2026)

ability_nano_clustergrenade

Gloom Bombscitadel_ability_nano_clustergrenadeOpen the ability page

43 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_nano_clustergrenade = {
_class = "citadel_ability_nano_clustergrenade"
_editor = {
folder_name = "Hero Nano"
}
_multibase = [
]
m_iMaxLevel = 1
m_iUpdateTime = 1676569120
m_ExplodeSound = ""
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Calico.GloomBomb.Cast"
m_bStartTrained = false
m_DebuffModifier = {
_class = "modifier_nano_cluster_grenade_debuff"
m_bIsHidden = true
_my_subclass_name = "modifier_nano_cluster_grenade_debuff"
m_sLocalizationName = "modifier_bullet_armor_reduction"
m_strParticleEffect = "particles/modifiers/armor_suppressor.vpcf"
m_strSmallIconCssClass = "bullet_armor_reduction"
}
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_projectileInfo =
m_ExplodeParticle = "particles/abilities/nano/nano_cluster_grenade_explosion.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/nano/nano_clustergrenade.psd"
m_strAG2SourceName = "calico_ability_gloom_bombs"
m_ModifierDragEnemy =
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_ExplodeBaseParticle = "particles/abilities/nano/nano_cat_detonation.vpcf"
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = "ability_gloom_bombs_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_ExplodeEnemyParticle = "particles/abilities/nano/nano_cat_bomb.vpcf"
m_flOnHitDetonateTimer = 1
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_mapDependentAbilities = {}
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_RollerMine"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_ExplodeFriendlyParticle = "particles/abilities/nano/nano_cat_bomb.vpcf"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction = "ability_gloom_bombs_cast_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/nano_cluster_grenade.webm
  2. 6696–6701first dumped