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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6731 (Oct 01 2026), not the latest

ability_nano_shadow_step

Queen of Shadowsability_nano_shadow_stepOpen the ability page

32 keys · inherits from ultimate_base, invis_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_nano_shadow_step = {
_class = "ability_nano_shadow_step"
_editor = {
folder_name = "Hero Nano"
}
_multibase = [
]
m_EnemyAura = {
_class = "modifier_base_aura"
m_bIsHidden = true
_my_subclass_name = "modifier_base_aura"
m_modifierProvidedByAura = {
_class = "modifier_base"
m_bIsHidden = true
_my_subclass_name = "aura_target_modifier"
m_nEnabledStateMask = "MODIFIER_STATE_GLOW_TO_PROVIDER"
m_strParticleEffect = "particles/abilities/nano/nano_ult_aura_nearby.vpcf"
}
}
m_iMaxLevel = 1
m_strCSSClass = "detentionRounds"
m_eAbilityType = "EAbilityType_Ultimate"
m_PurgeModifier = {
_class = "modifier_base"
m_bIsHidden = true
_my_subclass_name = "modifier_purge"
m_strParticleEffect = "particles/upgrades/tech_purge.vpcf"
}
m_bStartTrained = false
m_ShadowModifier =
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAbilityImage = "file://{images}/hud/abilities/slork/slork_invis.psd"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_NO_TARGET"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_mapCastEventParticles = {
CAST_COMPLETED = "particles/abilities/nano/nano_ult_cast.vpcf"
}
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/calico_queen_of_shadows.webm
  2. 6696–6701first dumped