What it inherits is already merged in: this is the entry as the game compiled it.
ability_necro_gravestone = {
_class = "citadel_ability_necro_gravestone"
_editor = {
folder_name = "Hero Necro"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_Style = "panorama/styles/ability_hud_elements/abilities_necro.vcss"
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
m_strContext = "channel"
m_bReverseProgress = false
}
]
}
m_iMaxLevel = 1
m_WeaponInfo = {
m_flBulletSpeed = 10000
}
m_iUpdateTime = 0
m_BlockerModel = "models/particle/blend/necro_gravestone.vmdl"
m_eAbilityType = "EAbilityType_Ultimate"
m_bStartTrained = false
m_flClimbHeight = 0
m_deploymentInfo = {
m_bPlaceFlat = true
m_bGroundCheck = true
m_previewModel = "models/particle/blend/necro_gravestone_deploy.vmdl"
m_bCheckPlayerFit = true
m_previewParticle = ""
m_bRequiresUpNormal = true
m_bDownCheckIgnoreLos = true
m_flGroundCheckHeightOffset = 800
m_flGroundCheckHeightOffsetDown = 2500
}
m_flDropDownRate = 0
m_projectileInfo = {
m_flSpeed = 1700
m_particle = "particles/abilities/ghost/ghost_blood_bomb_projectile.vpcf"
m_nBehaviors = ""
m_warningParticle = ""
}
m_strAbilityImage = "file://{images}/hud/abilities/necro/necro_gravestone.psd"
m_strChannelSound = "Necro.Decree.Channel"
m_strSelectedSound = "Necro.Decree.Select"
m_flBossDamageScale = 1
m_GraveStoneModifier =
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost = 0
m_strUnselectedSound = "Necro.Decree.Deselect"
m_vecAbilityUpgrades =
m_CastWarningParticle = "particles/abilities/necro/necro_gravestone_telegraph.vpcf"
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_flStoneYawMaxOffset = 1
m_flStoneYawMinOffset = -1
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = "gravestone_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_COOLDOWN_ON_CHANNEL_END | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_REFUND_FULL_COOLDOWN_ON_CHANNEL_INTERRUPT | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_ZombieSummonModifier =
m_flStoneRollMaxOffset = 2
m_flStoneRollMinOffset = -2
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_strSelectedLoopSound = "Necro.Decree.Select.Lp"
m_strSubCastUICSSClass = "subcast_necro"
m_AbilityTooltipDetails =
m_flDistanceAboveGround = 0
m_flStonePitchMaxOffset = 2
m_flStonePitchMinOffset = -2
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_strAG2ChannelingAction = "gravestone_channeling"
m_flStoneSubmergeMaxDepth = 0
m_flStoneSubmergeMinDepth = 0
m_strSummonGravestoneSound = "Necro.Decree.Cast"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_DEPLOYED_OBJECT"
m_strAG2CastCompletedAction = "gravestone_cast_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bAllowStackingDamageFromGun = false
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_LOCKED_AIM_ANGLES"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}
History
- 6722–6745changed
- +m_mapAbilityProperties.Damage.m_nRequiredUpgradeBitsDamage
"" - −m_mapAbilityProperties.Damage.m_bReturnZeroIfUnupgradedDamage
false - +m_mapAbilityProperties.PushForce.m_nRequiredUpgradeBits
"" - −m_mapAbilityProperties.PushForce.m_bReturnZeroIfUnupgraded
false - +m_mapAbilityProperties.SlowPercent.m_nRequiredUpgradeBitsMove Speed
"" - −m_mapAbilityProperties.SlowPercent.m_bReturnZeroIfUnupgradedMove Speed
false - +m_mapAbilityProperties.ExplodeDelay.m_nRequiredUpgradeBitsExplosion Delay
"" - −m_mapAbilityProperties.ExplodeDelay.m_bReturnZeroIfUnupgradedExplosion Delay
false - +m_mapAbilityProperties.SlowDuration.m_nRequiredUpgradeBitsSlow Duration
"" - −m_mapAbilityProperties.SlowDuration.m_bReturnZeroIfUnupgradedSlow Duration
false - +m_mapAbilityProperties.SummonHealth.m_nRequiredUpgradeBitsSummon Health
"" - −m_mapAbilityProperties.SummonHealth.m_bReturnZeroIfUnupgradedSummon Health
false
- +m_mapAbilityProperties.Damage.m_nRequiredUpgradeBitsDamage
- 6696–6701first dumped
