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Modding Database

Up to date with Steam · checked 14s ago· Viewing build 6730 (Oct 01 2026), not the latest

ability_necro_haunt

Haunting Spectresability_necro_hauntingspiritsOpen the ability page

42 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_necro_haunt = {
_class = "ability_necro_hauntingspirits"
_editor = {
folder_name = "Hero Necro"
}
_multibase = [
]
m_iMaxLevel = 1
m_iUpdateTime = 0
m_BuffModifier = {
_class = "modifier_necro_hauntingspirits"
_my_subclass_name = "buff"
}
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Bookworm.Barrier.Cast"
m_ShoveParticle = "particles/abilities/bookworm/bookworm_knockback.vpcf"
m_bStartTrained = false
m_DebuffModifier = {
_class = "modifier_diminishing_slow"
_my_subclass_name = "slow"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"FireRateSlow"
]
}
m_deploymentInfo = {}
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_projectileInfo = {
m_flSpeed = 1300
m_particle = "particles/items/thermal_detonator_projectile.vpcf"
m_flUpSpeed = 900
m_nBehaviors = "PBF_DisableTouchOnHit | PBF_DisableTriggerProjectileImpactBehavior | PBF_DetonateOnLifetimeExpire | PBF_OnlyTouchWorld | PBF_DontTravelThroughPortals"
m_customModel = ""
m_LoopingSound = "Necro.HauntingDead.Skull.Lp"
m_DetonateSound = "Pocket.Barrage.Proj.Impact"
m_flGravityScale = 0
m_flTriggerRadius = 20
m_flVerticalAimBias = 30
m_bHideWarningParticle = true
m_flTrackingDampingCoefficient = 0.5
}
m_ExplodeParticle = "particles/abilities/necro/necro_haunting_dead_impact.vpcf"
m_previewParticle = "particles/abilities/bookworm/bookworm_shield_preview.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/trapper/trapper_spider_wave.psd"
m_BuffCastParticle = "particles/abilities/viper/viper_venom_cast.vpcf"
m_strSelectedSound = "Bookworm.Barrier.Select"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost = 0
m_strUnselectedSound = "Bookworm.Barrier.Unselect"
m_vecAbilityUpgrades =
m_BarrierCastParticle = "particles/abilities/bookworm/bookworm_shield_cast.vpcf"
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_FRIENDLY | CITADEL_UNIT_TARGET_BUILDING_FRIENDLY | CITADEL_UNIT_TARGET_MINION_FRIENDLY"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_flTargetingConeAngle = 45
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped