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Modding Database

Up to date with Steam · checked 4s ago· Viewing build 6742 (Oct 02 2026), not the latest

ability_power_surge

Power Surgeability_power_surgeOpen the ability page

37 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_power_surge = {
_class = "ability_power_surge"
_editor = {
folder_name = "Hero Gigawatt"
}
_multibase = [
]
m_iMaxLevel = 1
m_iUpdateTime = 1704940477
m_BuffModifier =
m_eAbilityType = "EAbilityType_Signature"
m_ChainModifier = {
_class = "modifier_power_surge_chain_lightning"
m_bIsHidden = true
m_ChainSound = "Gigawatt.PowerSurge.ChainMod.Proc"
m_VictimSound = ""
m_nAttributes = "MODIFIER_ATTRIBUTE_MULTIPLE"
m_ChainParticle = "particles/abilities/gigawatt_chain_lightning.vpcf"
_my_subclass_name = "modifier_power_surge_chain_lightning"
}
m_ChainParticle = "particles/abilities/gigawatt_chain_lightning.vpcf"
m_bStartTrained = false
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_CastHitParticle = "particles/abilities/gigawatt/gigawatt_power_surge_cast.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/giga_chain.psd"
m_strAG2SourceName = "gigawatt_ability_power_surge"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Gigawatt.PowerSurge.Cast"
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_cast_arc_preview.vpcf"
m_nAbilityTargetFlags = "CITADEL_UNIT_TARGET_FLAG_NO_INVIS"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = "ability_power_surge_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "b_PowerSurge"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/gigawatt_voltage_drain.webm
  2. 6696–6701first dumped