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Modding Database

Up to date with Steam · checked 14s ago· Viewing build 6731 (Oct 01 2026), not the latest

ability_punkgoat_goatflip

Rising Ramability_punkgoat_goatflipOpen the ability page

51 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_punkgoat_goatflip = {
_class = "ability_punkgoat_goatflip"
_editor = {
folder_name = "Hero PunkGoat"
}
_multibase = [
]
m_Charging = {
_class = "modifier_citadel_goat_charging"
m_bIsHidden = true
m_eDebuffType = "MODIFIER_DEBUFF_NO"
m_ChargeParticle = "particles/abilities/punkgoat/punkgoat_dash.vpcf"
_my_subclass_name = "charge"
}
m_HUDPanel =
m_iMaxLevel = 1
m_DamageBuff = {
_class = "modifier_punkgoat_goatflip_damagebuff"
_my_subclass_name = "damagebuff"
}
m_GoatGoingUp =
m_EmpowerMelee = {
_class = "modifier_punkgoat_goatflip_empowermelee"
_my_subclass_name = "empowermelee"
}
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Punkgoat.Rising.Ram.Cast"
m_MaxHealthBuff = {
_class = "modifier_punkgoat_goatflip_maxhealthbuff"
_my_subclass_name = "maxhealthbuff"
}
m_bStartTrained = false
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAbilityImage = "file://{images}/hud/abilities/punkgoat/goat_risingram.psd"
m_GoingUpSpeedCurve =
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Punkgoat.Rising.Ram.Cast.Delay"
m_ChargingSpeedCurve =
m_IncompatibleFilter = {}
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_LingeringAirControl = {
_class = "modifier_punkgoat_goatgoingup_aircontrol"
m_bIsHidden = true
_my_subclass_name = "aircontrol"
}
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetFlags = "CITADEL_UNIT_TARGET_FLAG_NO_INVIS"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL"
m_strAG2CastingAction = "goatflip_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_flTargetingConeAngle = 35
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_flGroundBreakOffAngle = 6
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_GenericCast"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP | MODIFIER_STATE_IMMOBILIZED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_cameraSequenceCastStart =
m_strHitConfirmationSound = "Punkgoat.Rising.Ram.Impact"
m_flTargetingConeHalfWidth = 50
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_cameraSequenceCastComplete = {
m_vecFOVOperations = []
m_vecTargetPosOperations = [
0{
m_flLagTime = 0.2
m_flLagMaxSpeed = 20
m_eCameraOperation = "k_ECameraOp_Lag"
m_flLagMinDuration = 0.1
m_flLagSpringStrength = 10
m_bIncreaseSpringStrengthToKeepTargetOnScreen = false
}
]
}
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = ""
m_bEndCastStartSequenceOnCastComplete = false
m_flDelayBeforeCasterRegainsControlAfterFlip = 0.15
}

History

  1. 6722–6745changed
    • −m_mapAbilityProperties.DealMaxHealthDamagePct.m_subclassScaleFunction
      { 4 keys }
      {
      	_class = "scale_function_tech_damage"
      	m_flStatScale = 0
      	_my_subclass_name = "DealMaxHealthDamagePct_scale_function"
      	m_eSpecificStatScaleType = "ETechPower"
      }
    • ~m_GoatGoingUp.m_sStartSoundPunkgoat.Rising.Ram.Impact→""
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • +m_strHitConfirmationSoundPunkgoat.Rising.Ram.Impact
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped