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Up to date with Steam · checked 29s ago· Viewing build 6731 (Oct 01 2026), not the latest

ability_unicorn_radiantblast

Light Eaterability_unicorn_radiantblastOpen the ability page

47 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_unicorn_radiantblast = {
_class = "ability_unicorn_radiantblast"
_editor = {
folder_name = "Hero Unicorn"
}
_multibase = [
]
m_iMaxLevel = 1
m_HitParticle = "particles/abilities/unicorn/unicorn_radiant_blast_impact.vpcf"
m_iUpdateTime = 0
m_strHitSound = "Unicorn.Radiant.Flare.Hit"
m_CastParticle = "particles/abilities/unicorn/unicorn_radiant_blast.vpcf"
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Unicorn.Radiant.Flare.Cast"
m_bStartTrained = false
m_flJumpAirDrag = 3
m_DebuffModifier = {
_class = "modifier_unicorn_radiant_flare_damage"
m_DamageFX = "particles/abilities/unicorn/unicorn_radiant_blast_impact.vpcf"
m_sExpiredSound = "Unicorn.Radiant.Flare.Debuff.Expire"
_my_subclass_name = "unicorn_radiantblast_debuff"
m_strParticleEffect = "particles/abilities/unicorn/unicorn_radiant_blast_debuff.vpcf"
m_eHudDisplayLocation = "DISPLAY_HUD_NONE"
m_sAmbientLoopingSound = "Unicorn.Radiant.Flare.Debuff.Lp"
m_eModifierDisplayLocaiton = "MODIFIER_DISPLAY_HEALTHBAR"
m_strOnBulletHitDamageSound = "Unicorn.Radiant.Flare.BuffedBullet.Hit"
m_nAmbientLoopingSoundRecipients = "MODIFIER_SOUND_RECIPIENT_PARENT_IS_LOCAL_PLAYER"
}
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 2500
m_mapImpactEffects = {
default = {}
}
m_flBulletGravityScale = 4
m_eAttachmentSourceType = "EAttachmentSource_Custom"
m_strWeaponImpactEffect = "particles/weapon_fx/unicorn/unicorn_tracer_impact.vpcf"
m_strCustomAttachmentSource = "head_fx"
m_szBulletTravelTracerParticle = "particles/abilities/unicorn/unicorn_lighteater_projectile.vpcf"
}
}
m_projectileInfo = {
m_LoopingSound = ""
m_AutoProjectileModifier = {}
}
m_strAbilityImage = "file://{images}/hud/abilities/unicorn/unicorn_flare.psd"
m_strAG2SourceName = "unicorn_ability_radiant_flare"
m_flBossDamageScale = 1
m_flJumpAirSpeedMax = 40
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Unicorn.Radiant.Flare.Cast.Delay"
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_flJumpFallSpeedMax = 1
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_eTargettingLOSCheck = "Bounds_IgnoreObscureBlockers"
m_flHitConeAngleExtra = 30
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = "ability_radiant_flare_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING | CITADEL_ABILITY_BEHAVIOR_USE_LAG_COMPENSATION_FOR_UNIT_TARGETING | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_mapCastEventParticles = {}
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_flRangeScaleIncreaseMax = 1.25
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAG2CastCompletedAction = "ability_radiant_flare_cast_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_flRangeScaleIncreaseMaxSpeed = 650
}

History

  1. 6722–6745changed
    • +m_DebuffModifier.m_eHudDisplayLocationDISPLAY_HUD_NONE
    • +m_DebuffModifier.m_eModifierDisplayLocaitonMODIFIER_DISPLAY_HEALTHBAR
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 2500
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_flBulletGravityScale = 4
      		m_eAttachmentSourceType = "EAttachmentSource_Custom"
      		m_strWeaponImpactEffect = "particles/weapon_fx/unicorn/unicorn_tracer_impact.vpcf"
      		m_strCustomAttachmentSource = "head_fx"
      		m_szBulletTravelTracerParticle = "particles/abilities/unicorn/unicorn_lighteater_projectile.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • ~m_eTargettingLOSCheckELOSCheck_Bounds_IgnoreObscureBlockers→Bounds_IgnoreObscureBlockers
    • −m_WeaponInfo
      { 7 keys }
      {
      	m_flBulletSpeed = 2500
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      		}
      	}
      	m_flBulletGravityScale = 4
      	m_eAttachmentSourceType = "EAttachmentSource_Custom"
      	m_strWeaponImpactEffect = "particles/weapon_fx/unicorn/unicorn_tracer_impact.vpcf"
      	m_strCustomAttachmentSource = "head_fx"
      	m_szBulletTravelTracerParticle = "particles/abilities/unicorn/unicorn_lighteater_projectile.vpcf"
      }
  2. 6696–6701first dumped