Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 9s ago· Viewing build 6722 (Sep 29 2026), not the latest

ability_vampirebat_lovebites

Love Bitesability_vampirebat_lovebitesOpen the ability page

32 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_vampirebat_lovebites = {
_class = "ability_vampirebat_lovebites"
_editor = {
folder_name = "Hero VampireBat"
}
_multibase = [
]
m_iMaxLevel = 1
m_iUpdateTime = 0
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = ""
m_bStartTrained = false
m_ImpactParticle = ""
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_BuildUpModifier = {
_class = "modifier_citadel_base_buildup"
m_nAttributes = "MODIFIER_ATTRIBUTE_MULTIPLE"
m_eBuildupMode = "BUILDUP_MODE_MAX_FILL_DURATION"
_my_subclass_name = "lovebites_buildup"
m_sLocalizationName = "vampirebat_lovebites"
m_strParticleEffect = ""
m_eHudDisplayLocation = "DISPLAY_HUD_NONE"
m_flBuildUpDecayDelay = 3
m_strSmallIconCssClass = "bleeding_buildup"
m_eModifierDisplayLocaiton = "MODIFIER_DISPLAY_HEALTHBAR"
}
m_strAbilityImage = "file://{images}/hud/abilities/vampirebat/vampirebat_love_bites.psd"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_DamageProcModifier =
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_strAttackerHitSound = "VampireBat.LoveBites.Buildup"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_strSecondaryStatName = "ability_vampirebat_lovebites_flatdamage"
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_AutoIntrinsicModifiers = []
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_BuildUpModifier.m_eHudDisplayLocationDISPLAY_HUD_NONE
    • +m_BuildUpModifier.m_eModifierDisplayLocaitonMODIFIER_DISPLAY_HEALTHBAR
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped