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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6745 (Oct 02 2026)

ability_viper_venom

Lethal Venomability_viper_venomOpen the ability page

48 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_viper_venom = {
_class = "ability_viper_venom"
_editor = {
folder_name = "Hero Viper"
}
_multibase = [
]
m_iMaxLevel = 1
m_iUpdateTime = 0
m_eAbilityType = "EAbilityType_Signature"
m_VenomModifier =
m_bStartTrained = false
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_BuildUpModifier = {
_class = "modifier_citadel_base_buildup"
m_bIsHidden = false
m_eBuildupMode = "BUILDUP_MODE_MAX_FILL_DURATION"
_my_subclass_name = "modifier_citadel_base_buildup"
m_sLocalizationName = ""
m_eHudDisplayLocation = "DISPLAY_HUD_NONE"
m_flBuildUpDecayDelay = 2
m_strSmallIconCssClass = "modifier_viper_venom_buildup"
m_eModifierDisplayLocaiton = "MODIFIER_DISPLAY_HEALTHBAR"
m_bBuildupAffectedByEffectiveness = true
}
m_strAbilityImage = "file://{images}/hud/abilities/viper/viper_venom.psd"
m_strVenomExplode = "Viper.Venom.Explode.Medium"
m_CastVenomParticle = "particles/abilities/viper/viper_venom_cast.vpcf"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetFlags = ""
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_BOSS_ENEMY | CITADEL_UNIT_TARGET_BUILDING_ENEMY | CITADEL_UNIT_TARGET_PROP_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL"
m_strAG2CastingAction = "venom_casting"
m_strVenomWeakExplode = "Viper.Venom.Explode.Weak"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_VenomExplodeParticle = "particles/abilities/viper/viper_venom_explode.vpcf"
m_flTargetingConeAngle = 70
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_TriggerButtonOverride = ""
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strVenomStrongExplode = "Viper.Venom.Explode.Strong"
m_AutoIntrinsicModifiers = [
0{
_class = "modifier_citadel_viper_venom_proc_watcher"
m_bIsHidden = true
m_TracerParticle = "particles/abilities/viper/viper_venom_tracer.vpcf"
_my_subclass_name = "venom_proc_watcher"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
}
]
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strAG2ChannelingAction = "venom_channeling"
m_eAbilitySpectatePriority = "CITADELTV_ABILITY_SPECTATE_PRIORITY_NONE"
m_TriggerButtonPreReqButton = ""
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAG2CastCompletedAction = "venom_cast_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_TargetAbilityEffectsToApply = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM | MODIFIER_STATE_BUSY_WITH_ACTION"
m_bShowTargetingPreviewWhileCasting = false
m_bShowTargetingPreviewWhileChanneling = false
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[1].m_vecAbilityProperties[0].m_bRequiresAbilityUpgradetrue
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/viper_venom.webm
  2. 6696–6701first dumped