What it inherits is already merged in: this is the entry as the game compiled it.
ability_werewolf_kickflip = {
_class = "ability_werewolf_kickflip"
_editor = {
folder_name = "Hero Werewolf"
}
_multibase = [
]
m_HUDPanel = {
m_vecButtonHints = []
m_vecHUDElements = []
}
m_iMaxLevel = 1
m_BootKickCast = "particles/abilities/werewolf/werewolf_boot_kick.vpcf"
m_BuffModifier = {
_class = "modifier_base"
m_bIsHidden = true
_my_subclass_name = "buff"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"BonusFireRate"
]
}
m_KickHitSound = "Werewolf.Boot.Kick.Hit"
m_MarkModifier = {
_class = "modifier_werewolf_kickflip_bonusdamage"
m_DamageFX = "particles/abilities/werewolf/werewolf_boot_kick_mark_hit.vpcf"
m_bIsHidden = true
_my_subclass_name = "bonusdamage"
m_strParticleEffect = "particles/abilities/werewolf/werewolf_boot_kick_mark_debuff.vpcf"
m_strOnBulletHitDamageSound = "Werewolf.Boot.Kick.Mark.Proc"
}
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = ""
m_KickHitImpact = "particles/abilities/werewolf/werewolf_boot_kick_impact.vpcf"
m_PushOffImpact = "particles/abilities/werewolf/werewolf_push_off_impact.vpcf"
m_bStartTrained = false
m_DebuffModifier = {
_class = "modifier_base"
m_bIsHidden = true
_my_subclass_name = "debuff"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"OutgoingDamagePercent"
]
}
m_DisarmModifier = {
m_bIsHidden = false
_my_subclass_name = "disarm"
m_strParticleEffect = "particles/abilities/werewolf/werewolf_kick_disarm_debuff.vpcf"
m_eHudDisplayLocation = "DISPLAY_HUD_CENTER"
m_strParticleEffectConfig = "preview"
}
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_LeapingModifier = {
_class = "modifier_citadel_werewolf_leaping"
m_bIsHidden = true
m_ChargeParticle = ""
_my_subclass_name = "leaping"
}
m_strAbilityImage = "file://{images}/hud/abilities/werewolf/werewolf_jumpback.psd"
m_strPushOffSound = ""
m_strAG2SourceName = "werewolf_ability_boot_kick"
m_LeapingSpeedCurve =
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Werewolf.Boot.Kick.Cast"
m_IncompatibleFilter = {}
m_bForceHideHUDPanel = true
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_SuccessSelfModifier =
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_BOSS_ENEMY | CITADEL_UNIT_TARGET_BUILDING_ENEMY"
m_strAG2CastingAction = "ability_boot_kick_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_SuccessEnemyModifier = {
_class = "modifier_citadel_root"
m_bIsHidden = true
_my_subclass_name = "enemysuccess"
m_strParticleEffect = ""
}
m_flTargetingConeAngle = 35
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_flGroundBreakOffAngle = 6
m_mapDependentAbilities = {
ability_werewolf_maulingleap = {
m_eFlags = "LinkImbues | LinkUpgrades | DisplayAsSubAbility"
}
}
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_GenericCast"
m_AutoIntrinsicModifiers = []
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP | MODIFIER_STATE_IMMOBILIZED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_strAG2ChannelingAction = "ability_boot_kick_channeling"
m_cameraSequenceCastStart =
m_flTargetingConeHalfWidth = 50
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_flVelocityCarryoverOnMiss = 1
m_strAG2CastCompletedAction = "ability_boot_kick_cast_completed"
m_cameraSequenceCastComplete = {
m_vecFOVOperations = []
}
m_cameraSequenceChannelStart = {
m_nPriority = 2
m_vecTargetPosOperations = [
0{
m_flLagTime = 0.2
m_flLagMaxSpeed = 20
m_eCameraOperation = "k_ECameraOp_Lag"
m_flLagMinDuration = 0.1
m_flLagSpringStrength = 10
}
]
}
m_strAG2SuccessPendingAction = "ability_boot_kick_success"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bEndCastStartSequenceOnCastComplete = true
m_bEndChannelStartSequenceOnChannelComplete = false
}
