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Modding Database

Up to date with Steam · checked 13s ago· Viewing build 6698 (Sep 17 2026), not the latest

ability_werewolf_transformation

Lycan Curseability_werewolf_transformationOpen the ability page

48 keys · inherits from ultimate_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_werewolf_transformation = {
_class = "ability_werewolf_transformation"
_editor = {
folder_name = "Hero Werewolf"
}
_multibase = [
]
m_HUDPanel = {
m_vecButtonHints = []
m_vecHUDElements = [
0{
m_Style = "panorama/styles/ability_hud_elements/abilities_werewolf.vcss"
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
m_strContext = "transformed"
m_bReverseProgress = true
}
]
}
m_iMaxLevel = 1
m_WeaponInfo = {
m_flBulletSpeed = 10000
}
m_strCSSClass = "detentionRounds"
m_eAbilityType = "EAbilityType_Ultimate"
m_strCastSound = "Werewolf.Lycan.Curse.Cast"
m_ReadyModifier = {
_class = "modifier_base"
m_bIsHidden = false
m_sStartSound = "Werewolf.Lycan.Curse.Ready"
_my_subclass_name = "ready"
m_nEnabledStateMask = "MODIFIER_STATE_WEREWOLF_READY"
m_sLocalizationName = "ability_werewolf_transformation/ready"
m_strParticleEffect = "particles/abilities/werewolf/werewolf_transform_ready_buff.vpcf"
m_eHudDisplayLocation = "DISPLAY_HUD_CENTER"
m_sAmbientLoopingSound = "Werewolf.Lycan.Curse.Ready.Warning"
m_nAmbientLoopingSoundRecipients = "MODIFIER_SOUND_RECIPIENT_ALWAYS"
}
m_bStartTrained = false
m_HudSharedStyle = "panorama/styles/ability_hud_elements/abilities_werewolf.vcss"
m_strAbilityImage = "file://{images}/hud/abilities/werewolf/werewolf_lycancurse.psd"
m_WerewolfModifier =
m_strAG2SourceName = "werewolf_ability_lycan_curse"
m_flBossDamageScale = 1
m_KillCreditModifier = {
_class = "modifier_base"
m_bIsHidden = true
m_eDebuffType = "MODIFIER_DEBUFF_NO"
_my_subclass_name = "killcredit"
}
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY"
m_strAG2CastingAction = "ability_lycan_curse_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_TransformEndParticle = "particles/abilities/werewolf/werewolf_transformation_end.vpcf"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_strAG2PostCastAction = "ability_lycan_curse_postcasting"
m_AbilityTooltipDetails =
m_TransformKillParticle = "particles/abilities/werewolf/werewolf_transform_kill.vpcf"
m_mapCastEventParticles = {
CAST_COMPLETED = "particles/abilities/werewolf/werewolf_transformation.vpcf"
}
m_mapDependentAbilities = {
ability_werewolf_frenzy = null
ability_werewolf_maulingleap = null
citadel_weapon_werewolf_claws = null
ability_werewolf_cripplingslash = null
ability_werewolf_transformation_trigger = null
}
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strEndingWarningSound = "Werewolf.Lycan.Curse.Ending.Warning"
m_AutoIntrinsicModifiers = []
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_strAG2ChannelingAction = "ability_lycan_curse_channeling"
m_cameraSequenceCastStart = {
m_nPriority = 2
m_vecFOVOperations = []
m_vecDistanceOperations = [
0{
m_flSpringTarget = 15
m_bSpringToDefault = false
m_eCameraOperation = "k_ECameraOp_Spring"
m_bValuesAreRelative = true
}
]
}
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction = "ability_lycan_curse_cast_complete"
m_cameraSequenceCastComplete = {
m_vecDistanceOperations = [
0{
m_bApproachDefault = true
}
]
}
m_cameraSequenceChannelStart =
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bAutoTransformOnReadyComplete = true
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • +m_AutoIntrinsicModifiers[0]
      { 4 keys }
      {
      	_class = "modifier_ability_resource_pool"
      	_my_subclass_name = "modifier_ability_resource_pool"
      	m_flMaxResourceAdditive = 1
      	m_strMaxResourceProperty = "MaxRage"
      }
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped