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Modding Database

Up to date with Steam · checked 12s ago· Viewing build 6745 (Oct 02 2026)

citadel_ability_bebop_laser_beam

Hyper Beamcitadel_ability_bebop_laser_beamOpen the ability page

48 keys · inherits from ultimate_base

What it inherits is already merged in: this is the entry as the game compiled it.

citadel_ability_bebop_laser_beam = {
_class = "citadel_ability_bebop_laser_beam"
_editor = {
folder_name = "Hero Bebop"
}
_multibase = [
]
m_HUDPanel =
m_iMaxLevel = 1
m_iUpdateTime = 1693505809
m_BeamParticle = "particles/abilities/bebop/bebop_laser_beam.vpcf"
m_eAbilityType = "EAbilityType_Ultimate"
m_bStartTrained = false
m_ChargeParticle = "particles/abilities/bebop/bebop_laser_beam_charge_up.vpcf"
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
m_iBulletsToFullyClaimOrb = 1
}
}
m_BeamHitParticle = "particles/abilities/bebop/bebop_laser_beam_damage.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/bebop/bebop_hyper_beam.psd"
m_flCancelCooldown = 3
m_strLaserEndSound = "Bebop.HyperBeam.End"
m_strLaserHitSound = "Bebop.HyperBeam.Hit"
m_BeamParticleLocal = "particles/abilities/bebop/bebop_laser_beam_player.vpcf"
m_flBossDamageScale = 0.5
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Bebop.HyperBeam.Windup"
m_strLaserLoopSound = ""
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_strLaserStartSound = "Bebop.HyperBeam.Fire"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_RestrictionModifier = {
_class = "modifier_slow_base"
m_bIsHidden = true
_my_subclass_name = "bebop_laser_slow"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"SlowPercent"
]
}
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = "bebop_hyperbeam_casting"
m_strChannelLoopSound = "Bebop.HyperBeam.Loop"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_HyperBeam"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_LINE"
m_strAG2ChannelingAction = "bebop_hyperbeam_channeling"
m_cameraSequenceCastStart =
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction = ""
m_cameraSequenceChannelStart =
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      		m_iBulletsToFullyClaimOrb = 1
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 2 keys }
      {
      	m_flBulletSpeed = 10000
      	m_iBulletsToFullyClaimOrb = 1
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/bebop_ult.webm
  2. 6696–6701first dumped