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Modding Database

Up to date with Steam · checked 25s ago· Viewing build 6731 (Oct 01 2026), not the latest

citadel_ability_bull_charge

Shoulder Chargecitadel_ability_bull_chargeOpen the ability page

45 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

citadel_ability_bull_charge = {
_class = "citadel_ability_bull_charge"
_editor = {
folder_name = "Hero Atlas"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_HIDDEN"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar.vxml"
m_strContext = "charging"
}
]
}
m_iMaxLevel = 1
m_iUpdateTime = 1659482643
m_SlowModifier = {
_class = "modifier_slow_base"
m_bIsHidden = true
_my_subclass_name = "wall_slam_slow"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"SlowPercent"
]
}
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Abrams.Charge.Cast"
m_bStartTrained = false
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAbilityImage = "file://{images}/hud/abilities/bull_charge.psd"
m_strHitEnemySound = "Abrams.Charge.HitEnemy"
m_strWallSlamSound = "Abrams.Charge.Wall.Impact"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = ""
m_WallImpactParticle = "particles/abilities/abrams/abrams_charge_wall_impact.vpcf"
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_ModifierBullCharging = {
_class = "modifier_citadel_bull_charging"
m_bIsHidden = true
m_AG2HeroState = {
m_strParamName = "abrams_bull_charge_active"
}
m_ChargeParticle = "particles/abilities/abrams/abrams_charge.vpcf"
_my_subclass_name = "modifier_citadel_bull_charging"
m_nEnabledStateMask = "MODIFIER_STATE_ABILITY_MOVEMENT | MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_MELEE_DISABLED | MODIFIER_STATE_SLIDING_DISABLED | MODIFIER_STATE_DUCKING_DISABLED | MODIFIER_STATE_FORCE_CAN_PARRY"
}
m_cameraSequenceImpact = {
m_vecDistanceOperations = [
0{
m_eCameraOperation = "k_ECameraOp_Spring"
}
]
}
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_ModifierChargeDragEnemy =
m_flWallStunLookAheadDist = 100
m_eAbilitySpectatePriority = "CITADELTV_ABILITY_SPECTATE_PRIORITY_MEDIUM"
m_flEndChargeVelocityScale = 1
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction = "bull_charge_cast"
m_cameraSequenceCastComplete = {
m_vecDistanceOperations = [
0{
m_flSpringTarget = 300
m_bSpringToDefault = false
m_eCameraOperation = "k_ECameraOp_Spring"
}
1{
m_eCameraOperation = "k_ECameraOp_Maintain"
}
]
}
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_ModifierWeaponPowerIncrease = {
_class = "modifier_base"
_my_subclass_name = "modifier_shoulder_charge_buff"
m_sLocalizationName = "modifier_shoulder_charge_buff"
m_strParticleEffect = "particles/items/berserker_buff.vpcf"
m_eHudDisplayLocation = "DISPLAY_HUD_NONE"
m_eModifierDisplayLocaiton = "MODIFIER_DISPLAY_HEALTHBAR"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"WeaponDamageBonus"
]
}
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_ModifierTossAirControlLockout = {
_class = "modifier_base"
m_bIsHidden = true
m_flDuration = 1
m_nAttributes = "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED"
m_AG2HeroState = {
m_strParamName = ""
}
_my_subclass_name = "air_control_lockout"
m_nEnabledStateMask = "MODIFIER_STATE_MOVEMENT_INPUT_DISABLED | MODIFIER_STATE_MOVEMENT_ABILITY_ACTIVATION_RESTRICTED"
m_bDurationReducible = false
}
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_bRequiresAbilityUpgradetrue
    • ~m_ModifierChargeDragEnemy._classmodifier_charge_drag_enemy→modifier_drag
    • ±m_ModifierChargeDragEnemy.m_nEnabledStateMask−MODIFIER_STATE_IGNORE_PORTALS
    • ±m_ModifierTossAirControlLockout.m_nEnabledStateMask+MODIFIER_STATE_MOVEMENT_INPUT_DISABLED+MODIFIER_STATE_MOVEMENT_ABILITY_ACTIVATION_RESTRICTED−MODIFIER_STATE_MOVEMENT_ABILITY_RESTRICTED
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/atlas_shoulder_charge.webm
  2. 6696–6701first dumped