What it inherits is already merged in: this is the entry as the game compiled it.
citadel_ability_chrono_swap = {
_class = "citadel_ability_chrono_swap"
_editor = {
folder_name = "Hero Chrono"
}
_multibase = [
]
m_iMaxLevel = 1
m_WeaponInfo =
m_iUpdateTime = 1677887421
m_eAbilityType = "EAbilityType_Ultimate"
m_strCastSound = "Chrono.Swap.Cast"
m_bStartTrained = false
m_ShieldModifier = {
_class = "modifier_base"
m_bIsHidden = true
m_sStartSound = "Player.Barrier.Activate"
_my_subclass_name = "barrier_modifier"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"CombatBarrier"
]
}
m_MultiSwapEffect = "particles/abilities/chrono/chrono_time_bomb_aoe.vpcf"
m_previewParticle = "particles/abilities/chrono/chrono_swap_cast_preview.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/chrono/chrono_swap.psd"
m_strAG2SourceName = "chrono_ability_paradoxical_swap"
m_flBossDamageScale = 1
m_BubbleMoveModifier =
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strAG2CastingAction = "ability_paradoxical_swap_casting"
m_strMoviePreviewPath = "file://{resources}/videos/hero_abilities/chrono_chrono_swap.webm"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING | CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_GenericThrow"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_strHitConfirmationSound = "Chrono.Swap.Hit"
m_eAbilitySpectatePriority = "CITADELTV_ABILITY_SPECTATE_PRIORITY_HIGH"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
}
History
- 6722–6745changed
- +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flRange = 10000 m_iClipSize = 1 m_flBulletSpeed = 3500 m_flBulletRadius = 32.4 m_flBulletLifetime = 5 m_mapImpactEffects = { default = { } } m_strBulletWhizSound = "" m_flBulletGravityScale = 0 m_flPenetrationPercent = 100 m_eAttachmentSourceType = "EAttachmentSource_Custom" m_flBulletRadiusVsWorld = 1 m_flPelletScatterFactor = 0 m_strBulletLoopingSound = "Chrono.ChronoSwap.Proj.Lp" m_strWeaponImpactEffect = "" m_bDontPassThroughPortals = true m_flDamageFalloffEndRange = -1 m_szMuzzleFlashEffectName = "" m_bHitOnceAcrossAllBullets = true m_flDamageFalloffStartRange = -1 m_szBulletTravelTracerParticle = "particles/abilities/chrono/chrono_swap_projectile.vpcf" } } - +m_sCustomStackLabel
#CurrentBonus_label - −m_WeaponInfo
{ 20 keys }
{ m_flRange = 10000 m_iClipSize = 1 m_flBulletSpeed = 3500 m_flBulletRadius = 32.4 m_flBulletLifetime = 5 m_mapImpactEffects = { default = { m_strSound = "Orion.Charged.Shot.Proj.Impact" } } m_strBulletWhizSound = "" m_flBulletGravityScale = 0 m_flPenetrationPercent = 100 m_eAttachmentSourceType = "EAttachmentSource_Custom" m_flBulletRadiusVsWorld = 1 m_flPelletScatterFactor = 0 m_strBulletLoopingSound = "Chrono.ChronoSwap.Proj.Lp" m_strWeaponImpactEffect = "" m_bDontPassThroughPortals = true m_flDamageFalloffEndRange = -1 m_szMuzzleFlashEffectName = "" m_bHitOnceAcrossAllBullets = true m_flDamageFalloffStartRange = -1 m_szBulletTravelTracerParticle = "particles/abilities/chrono/chrono_swap_projectile.vpcf" } - −m_strMoviePreviewPath
file://{resources}/videos/hero_abilities/chrono_chrono_swap.webm
- +m_mapWeaponInfos
- 6696–6701first dumped
