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Modding Database

Up to date with Steam · checked 29s ago· Viewing build 6731 (Oct 01 2026), not the latest

citadel_ability_chrono_swap

Paradoxical Swapcitadel_ability_chrono_swapOpen the ability page

38 keys · inherits from ultimate_base

What it inherits is already merged in: this is the entry as the game compiled it.

citadel_ability_chrono_swap = {
_class = "citadel_ability_chrono_swap"
_editor = {
folder_name = "Hero Chrono"
}
_multibase = [
]
m_iMaxLevel = 1
m_iUpdateTime = 1677887421
m_eAbilityType = "EAbilityType_Ultimate"
m_strCastSound = "Chrono.Swap.Cast"
m_bStartTrained = false
m_ShieldModifier = {
_class = "modifier_base"
m_bIsHidden = true
m_sStartSound = "Player.Barrier.Activate"
_my_subclass_name = "barrier_modifier"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"CombatBarrier"
]
}
m_mapWeaponInfos =
m_MultiSwapEffect = "particles/abilities/chrono/chrono_time_bomb_aoe.vpcf"
m_previewParticle = "particles/abilities/chrono/chrono_swap_cast_preview.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/chrono/chrono_swap.psd"
m_strAG2SourceName = "chrono_ability_paradoxical_swap"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_BubbleMoveModifier =
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strAG2CastingAction = "ability_paradoxical_swap_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING | CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_GenericThrow"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_strHitConfirmationSound = "Chrono.Swap.Hit"
m_eAbilitySpectatePriority = "CITADELTV_ABILITY_SPECTATE_PRIORITY_HIGH"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flRange = 10000
      		m_iClipSize = 1
      		m_flBulletSpeed = 3500
      		m_flBulletRadius = 32.4
      		m_flBulletLifetime = 5
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_strBulletWhizSound = ""
      		m_flBulletGravityScale = 0
      		m_flPenetrationPercent = 100
      		m_eAttachmentSourceType = "EAttachmentSource_Custom"
      		m_flBulletRadiusVsWorld = 1
      		m_flPelletScatterFactor = 0
      		m_strBulletLoopingSound = "Chrono.ChronoSwap.Proj.Lp"
      		m_strWeaponImpactEffect = ""
      		m_bDontPassThroughPortals = true
      		m_flDamageFalloffEndRange = -1
      		m_szMuzzleFlashEffectName = ""
      		m_bHitOnceAcrossAllBullets = true
      		m_flDamageFalloffStartRange = -1
      		m_szBulletTravelTracerParticle = "particles/abilities/chrono/chrono_swap_projectile.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 20 keys }
      {
      	m_flRange = 10000
      	m_iClipSize = 1
      	m_flBulletSpeed = 3500
      	m_flBulletRadius = 32.4
      	m_flBulletLifetime = 5
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      			m_strSound = "Orion.Charged.Shot.Proj.Impact"
      		}
      	}
      	m_strBulletWhizSound = ""
      	m_flBulletGravityScale = 0
      	m_flPenetrationPercent = 100
      	m_eAttachmentSourceType = "EAttachmentSource_Custom"
      	m_flBulletRadiusVsWorld = 1
      	m_flPelletScatterFactor = 0
      	m_strBulletLoopingSound = "Chrono.ChronoSwap.Proj.Lp"
      	m_strWeaponImpactEffect = ""
      	m_bDontPassThroughPortals = true
      	m_flDamageFalloffEndRange = -1
      	m_szMuzzleFlashEffectName = ""
      	m_bHitOnceAcrossAllBullets = true
      	m_flDamageFalloffStartRange = -1
      	m_szBulletTravelTracerParticle = "particles/abilities/chrono/chrono_swap_projectile.vpcf"
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/chrono_chrono_swap.webm
  2. 6696–6701first dumped