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Modding Database

Up to date with Steam · checked 19s ago· Viewing build 6745 (Oct 02 2026)

citadel_ability_chrono_time_wall

Time Wallcitadel_ability_chrono_time_wallOpen the ability page

41 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

citadel_ability_chrono_time_wall = {
_class = "citadel_ability_chrono_time_wall"
_editor = {
folder_name = "Hero Chrono"
}
_multibase = [
]
m_iMaxLevel = 1
m_iUpdateTime = 1633571723
m_AuraModifier =
m_eAbilityType = "EAbilityType_Signature"
m_bStartTrained = false
m_HudSharedStyle = "panorama/styles/ability_hud_elements/abilities_chrono.vcss"
m_deploymentInfo = {
m_bPlaceFlat = false
m_bGroundCheck = false
m_previewParticle = "particles/abilities/chrono/chrono_time_wall_preview_panel.vpcf"
m_flPreviewModelScale = 3
}
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strWallCreated = "Chrono.Time.Wall.Create"
m_previewParticle = "particles/abilities/chrono/chrono_time_wall_projectile_preview.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/chrono/chrono_time_wall.psd"
m_TimeWallParticle = "particles/abilities/chrono/chrono_time_wall.vpcf"
m_strAG2SourceName = "chrono_ability_time_wall"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Chrono.Time.Wall.Cast.Delay"
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL"
m_strAG2CastingAction = "ability_time_wall_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_CANCEL_DURING_CAST_DELAY | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_CastChronoSphere"
m_TimeWallChargeParticle = "particles/abilities/chrono/chrono_time_wall_charge.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_strHitConfirmationSound = "Chrono.Time.Wall.Hit"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_DEPLOYED_OBJECT"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bShowTargetingPreviewWhileCasting = true
}

History

  1. 6722–6745changed
    • +m_mapAbilityProperties.DebuffDuration.m_strCSSClassDebuff Durationduration
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/chrono_chrono_sphere.webm
  2. 6696–6701first dumped