What it inherits is already merged in: this is the entry as the game compiled it.
citadel_ability_hook = {
_class = "citadel_ability_hook"
_editor = {
folder_name = "Hero Bebop"
}
_multibase = [
]
m_HUDPanel =
m_iMaxLevel = 1
m_WeaponInfo =
m_iUpdateTime = 1693505809
m_SelfModifier = {
_class = "modifier_citadel_hookself"
m_bIsHidden = true
m_AG2BaseState = {
m_strParamName = ""
}
m_AG2HeroState = {
m_strParamName = "bebop_hook_attached"
}
_my_subclass_name = "modifier_citadel_hookself"
m_nEnabledStateMask = "MODIFIER_STATE_CASTING_HOOK"
}
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Bebop.Hook.Cast"
m_bStartTrained = false
m_TargetModifier =
m_projectileInfo =
m_HookOutParticle = "particles/abilities/bebop/bebop_hook.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/bebop/bebop_hook.psd"
m_strHookNPCSound = "Bebop.Hook.NPC"
m_strHookAllySound = "Bebop.Hook.Player"
m_BulletAmpModifier = {
_class = "modifier_bebop_hook_bullet_amp"
_my_subclass_name = "modifier_bebop_hook_bullet_amp"
m_sLocalizationName = "modifier_bullet_armor_reduction"
m_strParticleEffect = "particles/modifiers/armor_suppressor.vpcf"
m_eHudDisplayLocation = "DISPLAY_HUD_NONE"
m_strSmallIconCssClass = "bullet_armor_reduction"
m_eModifierDisplayLocaiton = "MODIFIER_DISPLAY_HEALTHBAR"
}
m_flBossDamageScale = 1
m_strCastDelaySound = ""
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_flTrooperHitRadius = 12
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PrecastHookParticle = "particles/abilities/bebop/bebop_hook_precast.vpcf"
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO | CITADEL_UNIT_TARGET_TROOPER_ENEMY"
m_strAG2CastingAction = "bebop_hook"
m_strHookSuccessSound = "Bebop.Hook.Player"
m_strMoviePreviewPath = "file://{resources}/videos/hero_abilities/bebop_hook.webm"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_HookRetrieveParticle = "particles/abilities/bebop/bebop_hook_retrieve.vpcf"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strHookImpactGeoSound = ""
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_strAG2ChannelingAction = ""
m_HookServerImpactParticle = ""
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction = ""
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}
History
- 6722–6745changed
- ±m_TargetModifier.m_RestrictionModifier.m_nEnabledStateMask
+MODIFIER_STATE_MOVEMENT_ABILITY_ACTIVATION_RESTRICTED+MODIFIER_STATE_MOVEMENT_INPUT_DISABLED+MODIFIER_STATE_AIR_JUMPS_DISABLED−MODIFIER_STATE_MOVEMENT_ABILITY_RESTRICTED - +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 2850 m_strShootSound = "" m_flBulletRadius = 33 m_flBulletLifetime = 3 m_mapImpactEffects = { default = { } } m_flVerticalAimBias = 0 m_flBulletGravityScale = 0 m_flMaxLagCompensation = 0.12 m_szBulletLinkParticle = "particles/abilities/bebop/bebop_hook_bullet_chain.vpcf" m_eAttachmentSourceType = "EAttachmentSource_Custom" m_flBulletRadiusVsWorld = 1 m_strBulletLoopingSound = "Bebop.Hook.Proj.Lp" m_bDontPassThroughPortals = false m_strCustomAttachmentSource = "hook" m_szBulletTravelTracerParticle = "particles/abilities/bebop/bebop_hook_bullet.vpcf" } } - +m_sCustomStackLabel
#CurrentBonus_label - ±m_nAbilityTargetTypes
+CITADEL_UNIT_TARGET_NEUTRAL - −m_WeaponInfo
{ 15 keys }
{ m_flBulletSpeed = 2850 m_strShootSound = "" m_flBulletRadius = 33 m_flBulletLifetime = 3 m_mapImpactEffects = { default = { } } m_flVerticalAimBias = 0 m_flBulletGravityScale = 0 m_flMaxLagCompensation = 0.12 m_szBulletLinkParticle = "particles/abilities/bebop/bebop_hook_bullet_chain.vpcf" m_eAttachmentSourceType = "EAttachmentSource_Custom" m_flBulletRadiusVsWorld = 1 m_strBulletLoopingSound = "Bebop.Hook.Proj.Lp" m_bDontPassThroughPortals = false m_strCustomAttachmentSource = "hook" m_szBulletTravelTracerParticle = "particles/abilities/bebop/bebop_hook_bullet.vpcf" } - −m_strMoviePreviewPath
file://{resources}/videos/hero_abilities/bebop_hook.webm
- ±m_TargetModifier.m_RestrictionModifier.m_nEnabledStateMask
- 6696–6701first dumped
