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Modding Database

Up to date with Steam · checked 17s ago· Viewing build 6730 (Oct 01 2026), not the latest

citadel_ability_hornet_sting

Crow Familiarcitadel_ability_hornet_stingOpen the ability page

39 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

citadel_ability_hornet_sting = {
_class = "citadel_ability_hornet_sting"
_editor = {
folder_name = "Hero Hornet"
}
_multibase = [
]
m_iMaxLevel = 1
m_HitParticle = "particles/abilities/hornet/hornet_dagger_splash.vpcf"
m_iUpdateTime = 1707519913
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Vindicta.Crow.Cast"
m_bStartTrained = false
m_DebuffModifier =
m_mapWeaponInfos =
m_strAbilityImage = "file://{images}/hud/abilities/hornet/hornet_crow.psd"
m_strAG2SourceName = "vindicta_ability_crow"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = ""
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_GenericThrow"
m_RicochetTracerParticle = "particles/abilities/hornet/hornet_dagger.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_strAG2ChannelingAction = ""
m_strHitConfirmationSound = "Vindicta.Crow.Hit"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction = "ability_crow_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
}

History

  1. 6722–6745changed
    • ~m_strCastSoundHornet.Sting.Cast→Vindicta.Crow.Cast
    • ~m_DebuffModifier.m_sExpiredSoundHornet.Sting.Debuff.End→Vindicta.Crow.Debuff.End
    • ~m_DebuffModifier.m_sAmbientLoopingSoundHornet.Sting.Debuff.Lp→Vindicta.Crow.Debuff.Lp
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_iBullets = 13
      		m_flBulletSpeed = 4250
      		m_flBulletRadius = 26
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_vecScatterOffsets = 
      		[
      			[ 0, 0 ],
      			[ -3, -3.5 ],
      			[ 3, -3.5 ],
      			[ -3.5, 0 ],
      			[ 3.5, 0 ],
      			[ -3, 3.5 ],
      			[ 6, 6.5 ],
      			[ -6, -6.5 ],
      			[ 6, -6.5 ],
      			[ -6.5, 0 ],
      			[ 6.5, 0 ],
      			[ -6, 6.5 ],
      			[ 6, 6.5 ],
      		]
      		m_flBulletGravityScale = 0.2
      		m_flPenetrationPercent = 1
      		m_strBulletImpactSound = "Vindicta.Crow.Proj.Expire"
      		m_flBulletRadiusVsWorld = 1.5
      		m_strBulletLoopingSound = "Vindicta.Crow.Proj.Lp"
      		m_bHitOnceAcrossAllBullets = true
      		m_szBulletTravelTracerParticle = "particles/abilities/hornet/hornet_dagger.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • ~m_strHitConfirmationSoundHornet.Sting.Hit→Vindicta.Crow.Hit
    • −m_WeaponInfo
      { 12 keys }
      {
      	m_iBullets = 13
      	m_flBulletSpeed = 4250
      	m_flBulletRadius = 26
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      		}
      	}
      	m_vecScatterOffsets = 
      	[
      		[ 0, 0 ],
      		[ -3, -3.5 ],
      		[ 3, -3.5 ],
      		[ -3.5, 0 ],
      		[ 3.5, 0 ],
      		[ -3, 3.5 ],
      		[ 6, 6.5 ],
      		[ -6, -6.5 ],
      		[ 6, -6.5 ],
      		[ -6.5, 0 ],
      		[ 6.5, 0 ],
      		[ -6, 6.5 ],
      		[ 6, 6.5 ],
      	]
      	m_flBulletGravityScale = 0.2
      	m_flPenetrationPercent = 1
      	m_strBulletImpactSound = "Hornet.Sting.Proj.Expire"
      	m_flBulletRadiusVsWorld = 1.5
      	m_strBulletLoopingSound = "Hornet.Sting.Proj.Lp"
      	m_bHitOnceAcrossAllBullets = true
      	m_szBulletTravelTracerParticle = "particles/abilities/hornet/hornet_dagger.vpcf"
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/hornet_sting.webm
  2. 6696–6701first dumped