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Modding Database

Up to date with Steam · checked 19s ago· Viewing build 6698 (Sep 17 2026), not the latest

citadel_ability_self_vacuum

Singularitycitadel_ability_self_vacuumOpen the ability page

45 keys · inherits from ultimate_base

What it inherits is already merged in: this is the entry as the game compiled it.

citadel_ability_self_vacuum = {
_class = "citadel_ability_self_vacuum"
_editor = {
folder_name = "Hero Dynamo"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_Style = "panorama/styles/ability_hud_elements/abilities_dynamo.vcss"
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
m_strContext = "channel"
}
]
}
m_flAirDrag = 2
m_iMaxLevel = 1
m_WeaponInfo = {
m_flBulletSpeed = 10000
}
m_iUpdateTime = 1684519897
m_CastParticle = ""
m_eAbilityType = "EAbilityType_Ultimate"
m_bStartTrained = false
m_FinishParticle = "particles/abilities/dynamo/dynamo_singularity_finish.vpcf"
m_HudSharedStyle = "panorama/styles/ability_hud_elements/abilities_dynamo.vcss"
m_flFallSpeedMax = 100
m_flMaxMovespeed = 600
m_strAbilityImage = "file://{images}/hud/abilities/sumo/sumo_vacuum.psd"
m_flBossDamageScale = 1
m_strCastDelaySound = "Dynamo.A4.Singularity.Cast"
m_VacuumAuraModifier =
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY"
m_strAG2CastingAction = "singularity_cast"
m_strChannelLoopSound = "Dynamo.Singularity.Lp"
m_strMoviePreviewPath = "file://{resources}/videos/hero_abilities/dynamo_singularity.webm"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_EXCLUSIVE_USE | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_INTERRUPT_MELEE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_Vacuum"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_strAG2ChannelingAction = "singularity_channeling"
m_strCastAnimSequenceName = "ability_vacuum_alt_start"
m_TargetingPreviewParticle = "particles/abilities/sumo/sumo_singularity_preview_tgt.vpcf"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction = "singularity_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/dynamo_singularity.webm
  2. 6696–6701first dumped