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Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6745 (Oct 02 2026)

citadel_ability_shiv_killing_blow

Killing Blowcitadel_ability_shiv_killing_blowOpen the ability page

60 keys · inherits from ultimate_base

What it inherits is already merged in: this is the entry as the game compiled it.

citadel_ability_shiv_killing_blow = {
_class = "citadel_ability_shiv_killing_blow"
_editor = {
folder_name = "Hero Shiv"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_Style = "panorama/styles/ability_hud_elements/abilities_shiv.vcss"
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
m_strContext = "recast"
}
]
}
m_iMaxLevel = 1
m_ActiveBuff =
m_SpeedCurve =
m_flJumpTime = 0.4
m_OnKillSound = "Shiv.Flash.Impact_Kill"
m_iUpdateTime = 1667496376
m_LeapModifier = {
_class = "modifier_citadel_shiv_killingblow_leap"
m_bIsHidden = true
m_sExpiredSound = "Shiv.Flash.Slash"
_my_subclass_name = "modifier_citadel_shiv_killingblow_leap"
m_sLocalizationName = "modifier_citadel_shiv_killingblow_leap"
m_cameraSequenceCreated = {
m_vecDistanceOperations = []
}
}
m_SpeedUpCurve =
m_eAbilityType = "EAbilityType_Ultimate"
m_flJumpHeight = 110
m_FlashParticle = "particles/abilities/shiv/shiv_flash_charging_charge.vpcf"
m_bStartTrained = false
m_flCheckRadius = 130
m_flGlowMinTime = 0.2
m_flMinLeapTime = 0.05
m_flSlashRadius = 240
m_AttackParticle = "particles/abilities/shiv/shiv_killing_blow_swing.vpcf"
m_ImpactParticle = "particles/abilities/shiv/shiv_killing_blow_impact.vpcf"
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAbilityImage = "file://{images}/hud/abilities/shiv/shiv_killing_blow.psd"
m_KillableModifier = {
_class = "modifier_killing_blow_glow"
m_bIsHidden = true
_my_subclass_name = "modifier_killing_blow_glow"
m_ShivOnlyDeathTrail = "particles/abilities/shiv/shiv_killing_blow_debuff_indicator.vpcf"
m_ShivOnlyDeathStatus = ""
m_ShivOnlyExecuteHeart = "particles/abilities/shiv/shiv_killing_blow_cast_tgt_icon.vpcf"
m_sAmbientLoopingSound = "Shiv.BloodVision.Target.Lp"
m_bCasterCountsAsAssister = false
m_strShivOnlyActivateSound = ""
}
m_strAG2SourceName = "shiv_killing_blow"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Shiv.Flash.Leap"
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_flKillableGlowRange = 2000
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL"
m_strAG2CastingAction = "casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_RecastWindowModifier = {
_class = "modifier_citadel_shiv_killingblow_recastwindow"
m_bIsHidden = true
_my_subclass_name = "modifier_citadel_shiv_killingblow_recastwindow"
}
m_flRefreshLockOutTime = 1
m_flTargetingConeAngle = 20
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_AutoIntrinsicModifiers = [
0{
_class = "modifier_citadel_shiv_rage_drain"
_my_subclass_name = "modifier_citadel_shiv_rage_drain"
}
]
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED | MODIFIER_STATE_IMMOBILIZED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strAG2ChannelingAction = "channeling"
m_KillingBlowCastParticle = "particles/abilities/shiv/shiv_killing_blow_cast.vpcf"
m_cameraSequenceCastStart = {
m_vecDistanceOperations = [
0{
m_flSpringTarget = 30
m_bSpringToDefault = false
m_eCameraOperation = "k_ECameraOp_Spring"
m_bValuesAreRelative = true
}
]
}
m_strHitConfirmationSound = "Shiv.Flash.Impact"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_cameraSequenceCastComplete = {
m_nPriority = 2
m_vecTargetPosOperations = []
}
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_RageDrainSuppressedModifier = {
_class = "modifier_citadel_shiv_rage_drain_suppressed"
m_bIsHidden = true
_my_subclass_name = "modifier_citadel_shiv_rage_drain_suppressed"
}
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_flPreArrivalAttackStartTime = 0.2
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • +m_RecastWindowModifier
      { 3 keys }
      {
      	_class = "modifier_citadel_shiv_killingblow_recastwindow"
      	m_bIsHidden = true
      	_my_subclass_name = "modifier_citadel_shiv_killingblow_recastwindow"
      }
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_bRequiresAbilityUpgradetrue
    • +m_AutoIntrinsicModifiers
      [ 1 item ]
      [
      	{
      		_class = "modifier_citadel_shiv_rage_drain"
      		_my_subclass_name = "modifier_citadel_shiv_rage_drain"
      	},
      ]
    • +m_RageDrainSuppressedModifier
      { 3 keys }
      {
      	_class = "modifier_citadel_shiv_rage_drain_suppressed"
      	m_bIsHidden = true
      	_my_subclass_name = "modifier_citadel_shiv_rage_drain_suppressed"
      }
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/shiv_killing_blow.webm
  2. 6696–6701first dumped