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Modding Database

Up to date with Steam · checked 7s ago· Viewing build 6701 (Sep 25 2026), not the latest

citadel_ability_tier3boss_drop_bombs

Patroncitadel_ability_tier3boss_drop_bombsOpen the ability page

43 keys · inherits from npc_base

What it inherits is already merged in: this is the entry as the game compiled it.

citadel_ability_tier3boss_drop_bombs = {
_class = "citadel_ability_tier3boss_drop_bombs"
_editor = {
folder_name = "Base"
}
_multibase = [
]
m_WeaponInfo = {
m_flBulletSpeed = 10000
}
m_eAbilityType = "EAbilityType_Signature"
m_flBaseDamage = 300
m_CurseModifier = {
_class = "modifier_glitch_debuff"
m_sStartSound = "Mods.Tech.Glitch.DeBuff.Start"
m_sExpiredSound = "Mods.Tech.Glitch.End"
m_DebuffParticle = "particles/upgrades/upgrade_glitch_debuff.vpcf"
_my_subclass_name = "modifier_glitch_debuff"
m_nEnabledStateMask = "MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED | MODIFIER_STATE_GLITCHED"
m_sLocalizationName = "modifier_glitch_debuff"
m_eDrawOverheadStatus = "OVERHEAD_DRAW_FOR_CASTER_TEAM_ONLY"
m_eHudDisplayLocation = "DISPLAY_HUD_CENTER"
m_sAmbientLoopingSound = "Mods.Tech.Glitch.DeBuff.Lp"
m_strSmallIconCssClass = "glitched"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"SlowPercent"
1"SkipFrames"
]
}
m_bStartTrained = true
m_flBombOffsets = 300
m_flCooldownMax = 12
m_flCooldownMin = 6
m_flBombDropDist = 400
m_projectileInfo = {
m_flSpeed = 1600
m_HitSound = ""
m_flUpSpeed = 0
m_nBehaviors = "PBF_StickToWorld | PBF_StartDetonateTimeOnHitTarget | PBF_StartDetonateTimeOnHitWorld | PBF_DisableTouchOnHit | PBF_OnlyTouchWorld"
m_WarningSound = ""
m_bHideWarningParticle = 1
}
m_flBossHealthMax = 1
m_flBossHealthMin = 0.2
m_flExplodeRadius = 650
m_flWarningOffset = 32
m_strAbilityImage = "file://{images}/hud/abilities/spectre/blood_bomb.psd"
m_flDebuffDuration = 3
m_flDamageNonPlayer = 500
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_AmberAOEImpactSound = "Patron.King.AOE.Impact"
m_flDetonationTimeMax = 4
m_flDetonationTimeMin = 4
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_PROJECTILE"
m_AmberAOEWarningSound = "Patron.King.AOE.Warning"
m_AmberExplodeParticle = "particles/npc/patron/patron_bomb_explode.vpcf"
m_SapphExplodeParticle = "particles/npc/mother/mother_bomb_explode.vpcf"
m_flMaxHealthPctDamage = 0.2
m_mapAbilityProperties = {
TechPower = { // Spirit Power
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_POWER"
}
SkipFrames = {
m_strValue = "6"
m_eStatsUsageFlags = "ConditionallyApplied"
m_eProvidedPropertyType = "MODIFIER_VALUE_ANIMATION_FRAME_SKIP_RATE"
}
SlowPercent = { // Move Speed
m_strValue = "30"
m_strCSSClass = "slow"
m_eStatsUsageFlags = "ConditionallyApplied"
m_eProvidedPropertyType = "MODIFIER_VALUE_MOVEMENT_SPEED_SLOW_PERCENT"
}
WeaponPower = { // Weapon Damage
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_WEAPON_POWER"
}
AbilityCharges = { // Charges
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "-1"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_charges"
_my_subclass_name = "AbilityCharges_scale_function"
}
}
AbilityCooldown = { // Cooldown
m_strValue = 4
m_strCSSClass = "cooldown"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCooldown_scale_function"
m_eSpecificStatScaleType = "ETechCooldown"
}
}
AbilityDuration = { // Duration
m_strValue = "0"
m_strCSSClass = "duration"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityDuration_scale_function"
m_eSpecificStatScaleType = "ETechDuration"
}
}
AbilityCastDelay = { // Cast Delay
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
AbilityCastRange = { // Cast Range
m_strValue = "0"
m_strCSSClass = "range"
m_eDisplayUnits = "EDisplayUnit_Meters"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCastRange_scale_function"
m_eSpecificStatScaleType = "ETechRange"
}
}
ChannelMoveSpeed = {
m_strValue = "-1"
m_strCSSClass = "move_speed"
m_eDisplayUnits = "EDisplayUnit_MetersPerSecond"
m_bCanSetTokenOverride = true
}
AbilityChannelTime = { // Channel Duration
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_multi_stats"
_my_subclass_name = "scale_duration"
m_vecScalingStats = [
0"EChannelDuration"
1"ETechDuration"
]
}
}
AbilityResourceCost = {
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
AbilityUnitTargetLimit = {
m_strValue = "1"
m_bCanSetTokenOverride = true
}
AbilityPostCastDuration = {
m_strValue = "0"
m_strDisableValue = "0"
}
AbilityCooldownBetweenCharge = { // Charge Delay
m_strValue = "-1.0"
m_strCSSClass = "charge_cooldown"
m_strDisableValue = "-2"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_recharge_time"
_my_subclass_name = "scale_function_ability_recharge_time"
}
}
}
m_SapphireAOEImpactSound = "Patron.Mother.AOE.Impact"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_AmberAoeWarningParticle = "particles/npc/patron/patron_aoe_chargeup.vpcf"
m_SapphAoeWarningParticle = "particles/npc/mother/mother_aoe_chargeup.vpcf"
m_SapphireAOEWarningSound = "Patron.Mother.AOE.Warning"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_AmberAoeWarningGroundParticle = "particles/npc/patron/patron_bomb_counter_amber.vpcf"
m_SapphAoeWarningGroundParticle = "particles/npc/mother/mother_bomb_counter_sapphire.vpcf"
}

History

  1. 6722–6745changed
    • ~m_mapAbilityProperties.SlowPercent.m_strValueMove Speed30→24−20%
    • ~_editor.folder_nameBase→Tier3
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped