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Modding Database

Up to date with Steam · checked 7s ago· Viewing build 6745 (Oct 02 2026)

citadel_ability_uppercut

Exploding Uppercutcitadel_ability_uppercutOpen the ability page

41 keys · inherits from melee_base, signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

citadel_ability_uppercut = {
_class = "citadel_ability_uppercut"
_editor = {
folder_name = "Hero Bebop"
}
_multibase = [
]
m_iMaxLevel = 1
m_iUpdateTime = 1693505809
m_BuffModifier =
m_ClipModifier = {
_class = "modifier_uppercut_clipsize"
m_bIsHidden = true
_my_subclass_name = "modifier_uppercut_clipsize"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"ClipSizeBonus"
]
}
m_eAbilityType = "EAbilityType_Signature"
m_flMaxPitchUp = -80
m_strCastSound = "Bebop.Uppercut.Cast"
m_bStartTrained = false
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAbilityImage = "file://{images}/hud/abilities/bebop/bebop_uppercut.psd"
m_MeleeDamageFlags = "DFLAG_TRIGGER_FLINCH | DFLAG_LIGHT_MELEE"
m_UppercutModifier =
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_UppercutAttackData =
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_flCollisionDistance = 100
m_nAbilityTargetFlags = ""
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL"
m_strAG2CastingAction = ""
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_flMeleeLockoutDuration = 0.8
m_strAG2ChannelingAction = ""
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction = "bebop_uppercut"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_UppercutModifier.m_strExplodeHitSoundBebop.Uppercut.Explode.Hit
    • +m_sCustomStackLabel#CurrentBonus_label
    • +m_flMeleeLockoutDuration0.8
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_flTossDurationEnemy1.1
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/bebop_uppercut.webm
    • −m_flTossDurationFriendly0.3
  2. 6696–6701first dumped