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Modding Database

Up to date with Steam · checked 26s ago· Viewing build 6742 (Oct 02 2026), not the latest

fathom_reefdweller_harpoon

Reefdweller Harpoonfathom_reefdweller_harpoonOpen the ability page

38 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

fathom_reefdweller_harpoon = {
_class = "fathom_reefdweller_harpoon"
_editor = {
folder_name = "Hero Fathom"
}
_multibase = [
]
m_flAirDrag = 4
m_iMaxLevel = 1
m_DetachBuff = {
_class = "modifier_reefdweller_harpoon_detach_buff"
_my_subclass_name = "detach_buff"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"BonusFireRate"
]
}
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Slork.A3.Harpoon.Cast"
m_bStartTrained = false
m_mapWeaponInfos = {
primary = {
m_flRange = 10000
m_iClipSize = 1
m_flBulletSpeed = 3500
m_flBulletRadius = 32.4
m_flBulletLifetime = 5
m_mapImpactEffects = {
default = {
m_strSound = "Slork.A3.Harpoon.Impact"
}
}
m_strBulletWhizSound = ""
m_flBulletGravityScale = 0
m_flPenetrationPercent = 100
m_eAttachmentSourceType = "EAttachmentSource_Custom"
m_flBulletRadiusVsWorld = 1
m_flPelletScatterFactor = 0
m_strBulletLoopingSound = "Slork.A3.Harpoon.Projectile.Lp"
m_strWeaponImpactEffect = "particles/abilities/fathom/fathom_ult_harpoon_impact.vpcf"
m_flDamageFalloffEndRange = -1
m_bHitOnceAcrossAllBullets = true
m_flDamageFalloffStartRange = -1
m_szBulletTravelTracerParticle = "particles/abilities/fathom/fathom_ult_harpoon.vpcf"
}
}
m_strSwapStarted = "Slork.A3.Harpoon.Swap"
m_strAbilityImage = "file://{images}/hud/abilities/haze/haze_sleep_dagger.psd"
m_flBossDamageScale = 1
m_flMaxSurfacePitch = -45
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_flInitialSlowSpeed = 0.6
m_flInitialSpeedBias = 0.3
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades = [
0{
m_vecPropertyUpgrades = [
0{
m_strBonus = "-5"
m_strPropertyName = "AbilityCooldown"
}
]
}
1{
m_vecPropertyUpgrades = [
0{
m_strBonus = "5m"
m_strPropertyName = "AbilityCastRange"
}
]
}
2{
m_vecPropertyUpgrades = [
0{
m_strBonus = "7"
m_strPropertyName = "DetachBuffDuration"
}
1{
m_strBonus = "30"
m_strPropertyName = "BonusFireRate"
}
]
}
]
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_NONE"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DONT_BREAK_INVISIBILITY | CITADEL_ABILITY_BEHAVIOR_MOVEMENT"
m_cameraSequenceFlying = {
m_vecFOVOperations = []
m_vecTargetPosOperations = [
0{
m_flLagTime = 0.5
m_flLagMaxSpeed = 400
m_eCameraOperation = "k_ECameraOp_Lag"
m_flLagMinDuration = 0
m_flLagSpringStrength = 3
}
]
}
m_mapAbilityProperties = {
ReelSpeed = {
m_strValue = "1500"
}
TechPower = { // Spirit Power
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_POWER"
}
WeaponPower = { // Weapon Damage
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_WEAPON_POWER"
}
BonusFireRate = { // Fire Rate
m_strValue = "0"
m_strCSSClass = "fireRate"
m_eStatsUsageFlags = "ConditionallyApplied"
m_eProvidedPropertyType = "MODIFIER_VALUE_FIRE_RATE"
m_strConditionalLocTokenOverride = "#DashJump_conditional" // after dash-jump
}
AbilityCharges = { // Charges
m_strValue = 2
m_strCSSClass = "cast"
m_strDisableValue = "-1"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_charges"
_my_subclass_name = "AbilityCharges_scale_function"
}
}
AbilityCooldown = { // Cooldown
m_strValue = "30"
m_strCSSClass = "cooldown"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCooldown_scale_function"
m_eSpecificStatScaleType = "ETechCooldown"
}
}
AbilityDuration = { // Duration
m_strValue = "0"
m_strCSSClass = "duration"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityDuration_scale_function"
m_eSpecificStatScaleType = "ETechDuration"
}
}
AbilityCastDelay = { // Cast Delay
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
AbilityCastRange = { // Cast Range
m_strValue = "30m"
m_strCSSClass = "range"
m_eDisplayUnits = "EDisplayUnit_Meters"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCastRange_scale_function"
m_eSpecificStatScaleType = "ETechRange"
}
}
ChannelMoveSpeed = {
m_strValue = "-1"
m_strCSSClass = "move_speed"
m_eDisplayUnits = "EDisplayUnit_MetersPerSecond"
m_bCanSetTokenOverride = true
}
InitialFreezeTime = {
m_strValue = "0.0"
}
AbilityChannelTime = { // Channel Duration
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_multi_stats"
_my_subclass_name = "scale_duration"
m_vecScalingStats = [
0"EChannelDuration"
1"ETechDuration"
]
}
}
DetachBuffDuration = {
m_strValue = "0"
}
WallLatchIdealDist = {
m_strValue = "5"
}
AbilityResourceCost = {
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
WallLatchSettleDist = {
m_strValue = "40"
}
WallLatchSettleTime = {
m_strValue = "0.0"
}
AbilityUnitTargetLimit = {
m_strValue = "1"
m_bCanSetTokenOverride = true
}
AbilityPostCastDuration = {
m_strValue = "0"
m_strDisableValue = "0"
}
AbilityChargesConditionally = {
m_strValue = "1"
}
AbilityCooldownBetweenCharge = { // Charge Delay
m_strValue = "2"
m_strCSSClass = "charge_cooldown"
m_strDisableValue = "-2"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_recharge_time"
_my_subclass_name = "scale_function_ability_recharge_time"
}
}
}
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails = {
m_vecAbilityInfoSections = [
0{
m_strLocString = "#fathom_reefdweller_harpoon_desc" // Throw a harpoon that latches to a wall or ceiling, and <span class="highlight">pulls you in</span>. Activates <span class="highlight">Lurker's Ambush's invisibility</span> while being pulled in. Once hanging attached to the harpoon surface, <span class="highlight">gain additional charges</span>.<br><br><span class="diminish">Casting Reefdweller Harpoon does not break invisibility.</span>
m_vecBasicProperties = []
m_vecAbilityPropertiesBlock = [
0{
m_vecAbilityProperties = []
}
]
}
1{}
]
}
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_GenericThrow"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_eAbilitySpectatePriority = "CITADELTV_ABILITY_SPECTATE_PRIORITY_HIGH"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_GROUND"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flRange = 10000
      		m_iClipSize = 1
      		m_flBulletSpeed = 3500
      		m_flBulletRadius = 32.4
      		m_flBulletLifetime = 5
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      				m_strSound = "Slork.A3.Harpoon.Impact"
      			}
      		}
      		m_strBulletWhizSound = ""
      		m_flBulletGravityScale = 0
      		m_flPenetrationPercent = 100
      		m_eAttachmentSourceType = "EAttachmentSource_Custom"
      		m_flBulletRadiusVsWorld = 1
      		m_flPelletScatterFactor = 0
      		m_strBulletLoopingSound = "Slork.A3.Harpoon.Projectile.Lp"
      		m_strWeaponImpactEffect = "particles/abilities/fathom/fathom_ult_harpoon_impact.vpcf"
      		m_flDamageFalloffEndRange = -1
      		m_bHitOnceAcrossAllBullets = true
      		m_flDamageFalloffStartRange = -1
      		m_szBulletTravelTracerParticle = "particles/abilities/fathom/fathom_ult_harpoon.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 18 keys }
      {
      	m_flRange = 10000
      	m_iClipSize = 1
      	m_flBulletSpeed = 3500
      	m_flBulletRadius = 32.4
      	m_flBulletLifetime = 5
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      			m_strSound = "Slork.A3.Harpoon.Impact"
      		}
      	}
      	m_strBulletWhizSound = ""
      	m_flBulletGravityScale = 0
      	m_flPenetrationPercent = 100
      	m_eAttachmentSourceType = "EAttachmentSource_Custom"
      	m_flBulletRadiusVsWorld = 1
      	m_flPelletScatterFactor = 0
      	m_strBulletLoopingSound = "Slork.A3.Harpoon.Projectile.Lp"
      	m_strWeaponImpactEffect = "particles/abilities/fathom/fathom_ult_harpoon_impact.vpcf"
      	m_flDamageFalloffEndRange = -1
      	m_bHitOnceAcrossAllBullets = true
      	m_flDamageFalloffStartRange = -1
      	m_szBulletTravelTracerParticle = "particles/abilities/fathom/fathom_ult_harpoon.vpcf"
      }
    • −m_strMoviePreviewPath""
  2. 6696–6701first dumped