What it inherits is already merged in: this is the entry as the game compiled it.
mirage_fire_beetles = {
_class = "mirage_fire_beetles"
_editor = {
folder_name = "Hero Mirage"
}
_multibase = [
]
m_iMaxLevel = 1
m_WeaponInfo = {
m_flBulletSpeed = 3000
m_flBulletRadius = 50
m_mapImpactEffects = {
default = {
m_strSound = ""
}
}
m_flVerticalAimBias = 2
m_flBulletGravityScale = 0.4
m_eAttachmentSourceType = "EAttachmentSource_Custom"
m_flBulletRadiusVsWorld = 1.5
m_strBulletLoopingSound = "Mirage.A1.Beetles.Fly.Lp"
m_strCustomAttachmentSource = "palm_R"
m_szBulletTravelTracerParticle = "particles/abilities/mirage/mirage_flying_beetle_projectile.vpcf"
}
m_iUpdateTime = 1664215031
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Mirage.A1.Beetles.Cast"
m_bStartTrained = false
m_projectileInfo = {
m_flSpeed = 2106
m_HitSound = ""
m_particle = "particles/abilities/mirage/mirage_flying_beetle_projectile.vpcf"
m_flTriggerRadius = 15
m_bHideWarningParticle = 1
}
m_strAbilityImage = "file://{images}/hud/abilities/mirage/mirage_fire_beetles.psd"
m_flBossDamageScale = 1
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_strHitConfirmSound = "Mirage.A1.Beetles.Attach"
m_vecAbilityUpgrades = [
0{
m_vecPropertyUpgrades = [
0{
m_strBonus = "7"
m_strPropertyName = "DPS"
}
]
}
1{
m_vecPropertyUpgrades = [
0{
m_strBonus = "1"
m_strPropertyName = "AbilityCharges"
}
1{
m_strBonus = "2"
m_strPropertyName = "StealDuration"
}
]
}
2{
m_vecPropertyUpgrades = [
0{
m_strBonus = "-15"
m_strPropertyName = "OutgoingDamagePenaltyPercent"
}
1{
m_strBonus = "0.13"
m_eUpgradeType = "EAddToScale"
m_strPropertyName = "DPS"
m_eScaleStatFilter = "ETechPower"
}
]
}
]
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = "scarab_casting"
m_strMoviePreviewPath = "file://{resources}/videos/hero_abilities/mirage_fire_beetles.webm"
m_strWorldImpactSound = "Mirage.A1.Beetles.World.Impact"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_mapAbilityProperties = {
DPS = { // Damage Per Second
m_strValue = 8
m_strCSSClass = "healing"
m_strLocTokenOverride = "MirageFireScarabsHealthSteal"
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
m_flStatScale = 0.1
_my_subclass_name = "DPS_scale_function"
m_eSpecificStatScaleType = "ETechPower"
}
m_bIsAbilityDamageProperty = true
}
MaxStacks = { // Max Stacks
m_strValue = "100"
}
TechPower = { // Spirit Power
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_POWER"
}
WeaponPower = { // Weapon Damage
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_WEAPON_POWER"
}
StealDuration = { // Steal Duration
m_strValue = "5"
m_strCSSClass = "duration"
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "StealDuration_scale_function"
m_eSpecificStatScaleType = "ETechDuration"
}
}
AbilityCharges = { // Charges
m_strValue = "2"
m_strCSSClass = "cast"
m_strDisableValue = "-1"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_charges"
_my_subclass_name = "AbilityCharges_scale_function"
}
}
AbilityCooldown = { // Cooldown
m_strValue = "35"
m_strCSSClass = "cooldown"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCooldown_scale_function"
m_eSpecificStatScaleType = "ETechCooldown"
}
}
AbilityDuration = { // Duration
m_strValue = "0"
m_strCSSClass = "duration"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityDuration_scale_function"
m_eSpecificStatScaleType = "ETechDuration"
}
}
AbilityCastDelay = { // Cast Delay
m_strValue = "0.05"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
AbilityCastRange = { // Cast Range
m_strValue = "0"
m_strCSSClass = "range"
m_eDisplayUnits = "EDisplayUnit_Meters"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCastRange_scale_function"
m_eSpecificStatScaleType = "ETechRange"
}
}
ChannelMoveSpeed = {
m_strValue = "-1"
m_strCSSClass = "move_speed"
m_eDisplayUnits = "EDisplayUnit_MetersPerSecond"
m_bCanSetTokenOverride = true
}
AbilityChannelTime = { // Channel Duration
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_multi_stats"
_my_subclass_name = "scale_duration"
m_vecScalingStats = [
0"EChannelDuration"
1"ETechDuration"
]
}
}
AbilityResourceCost = {
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
AbilityUnitTargetLimit = {
m_strValue = "1"
m_bCanSetTokenOverride = true
}
AbilityPostCastDuration = {
m_strValue = "0"
m_strDisableValue = "0"
}
AbilityCooldownBetweenCharge = { // Charge Delay
m_strValue = "1"
m_strCSSClass = "charge_cooldown"
m_strDisableValue = "-2"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_recharge_time"
_my_subclass_name = "scale_function_ability_recharge_time"
}
}
OutgoingDamagePenaltyPercent = { // Damage Penalty
m_strValue = "-20"
m_strCSSClass = "damage"
}
}
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails = {
m_vecAbilityInfoSections = [
0{
m_strLocString = "#mirage_fire_beetles_desc" // Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.
m_vecBasicProperties = [
0"StealDuration"
]
m_vecAbilityPropertiesBlock = [
0{
m_vecAbilityProperties = [
0{
m_strImportantProperty = "DPS"
}
1{
m_strImportantProperty = "OutgoingDamagePenaltyPercent"
}
]
}
]
}
]
}
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_StatStolenDebuffModifier = {
_class = "modifier_mirage_fire_scarabs_health_loss"
m_sStartSound = ""
m_sExpiredSound = "Mirage.A1.Beetles.Debuff.Expire"
_my_subclass_name = "modifier_mirage_fire_scarabs_health_loss"
m_nEnabledStateMask = "MODIFIER_STATE_HAS_FIREBEETLES_DEBUFF"
m_sLocalizationName = "modifier_mirage_fire_scarabs_health_loss"
m_strParticleEffect = ""
m_HealthLossParticle = "particles/abilities/mirage/mirage_fire_beetles_debuff.vpcf"
m_eDrawOverheadStatus = "OVERHEAD_DRAW_FOR_CASTER_ONLY"
m_eHudDisplayLocation = "DISPLAY_HUD_NONE"
m_sAmbientLoopingSound = "Mirage.A1.Beetles.Debuff.Lp"
m_eModifierDisplayLocaiton = "MODIFIER_DISPLAY_HEALTHBAR"
}
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction = "scarab_cast_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
}
History
- 6722–6745changed
- +m_mapAbilityProperties.NumBeetles
1 - +m_mapAbilityProperties.SpreadAngleDegrees
60 - +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 3000 m_flBulletRadius = 50 m_mapImpactEffects = { default = { m_strSound = "" } } m_flVerticalAimBias = 2 m_flBulletGravityScale = 0.4 m_eAttachmentSourceType = "EAttachmentSource_Custom" m_flBulletRadiusVsWorld = 1.5 m_strBulletLoopingSound = "Mirage.A1.Beetles.Fly.Lp" m_strCustomAttachmentSource = "palm_R" m_szBulletTravelTracerParticle = "particles/abilities/mirage/mirage_flying_beetle_projectile.vpcf" } } - +m_sCustomStackLabel
#CurrentBonus_label - −m_WeaponInfo
{ 10 keys }
{ m_flBulletSpeed = 3000 m_flBulletRadius = 50 m_mapImpactEffects = { default = { m_strSound = "" } } m_flVerticalAimBias = 2 m_flBulletGravityScale = 0.4 m_eAttachmentSourceType = "EAttachmentSource_Custom" m_flBulletRadiusVsWorld = 1.5 m_strBulletLoopingSound = "Mirage.A1.Beetles.Fly.Lp" m_strCustomAttachmentSource = "palm_R" m_szBulletTravelTracerParticle = "particles/abilities/mirage/mirage_flying_beetle_projectile.vpcf" } - −m_strMoviePreviewPath
file://{resources}/videos/hero_abilities/mirage_fire_beetles.webm
- +m_mapAbilityProperties.NumBeetles
- 6696–6701first dumped
